$parallax: Difference between revisions
		
		
		
		
		
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| {{stub}}[[File:brick heightnormal. | {{stub}}[[File:brick heightnormal.png|250px|thumb|right|An example of a [[Bumpmap]] with a [[Heightmap]] embedded in the alpha channel]] | ||
| {{this is a|s2|game=Strata|name=$parallax|shader=PBR (Strata shader)}} It enables [[Parallax mapping]] on the surface of the PBR material. | {{this is a|s2|game=Strata|name=$parallax|shader=PBR (Strata shader)}} It enables [[Parallax mapping]] on the surface of the PBR material. | ||
Revision as of 10:45, 26 October 2023
$parallax  is a   s2  available in  Strata Source.
 Strata Source.
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Warning:
- The {{{game}}}parameter is inconsistent with the name defined by the {{Strata}} template. This can most likely be fixed by setting the value of the{{{game}}}parameter toStrata Source.
 If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
It enables Parallax mapping on the surface of the PBR material.
