Witch: Difference between revisions
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{{ent not in fgd|nolink=1}} | {{ent not in fgd|nolink=1}} | ||
{{CD|Witch}} | {{CD|Witch}} | ||
{{Entity|witch|type=e0|series=Left 4 Dead}} | {{Entity|witch|type=e0|series=Left 4 Dead}} A Witch, controlled by [[NextBot]] AI. | ||
==ConVars== | |||
{{varcom|start}} | {{varcom|start}} | ||
{{varcom|z_witch_allow_change_victim|1||}} | {{varcom|z_witch_allow_change_victim|1||}} | ||
Line 43: | Line 42: | ||
{{varcom|end}} | {{varcom|end}} | ||
== Actions == | ==Actions== | ||
* WitchAngry | * WitchAngry | ||
* WitchAttack | * WitchAttack | ||
Line 56: | Line 55: | ||
* WitchWander | * WitchWander | ||
== See Also == | ==See Also== | ||
* [[NextBot]] | * [[NextBot]] | ||
* [[infected]] | * [[infected]] | ||
* [[tank]] | * [[tank]] |
Revision as of 09:21, 16 August 2023
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Witch |
Template:Entity A Witch, controlled by NextBot AI.
ConVars
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
z_witch_allow_change_victim | 1 | ||
z_witch_always_kills | 0 | ||
z_witch_anger_rate | 0.2 | **Rate at which Witches become agitated, a higher value will increase the speed Witches become agitated. | |
z_witch_attack_range | 60 | ||
z_witch_berserk_range | 200 | ||
z_witch_burn_time | 15 | ||
z_witch_damage | 100 | ||
z_witch_damage_per_kill_hit | 30 | ||
z_witch_discard_range | 2000 | ||
z_witch_flashlight_range | 400 | **Range at which survivors can continue to agitate witches by pointing flashlights at her, survivors at this range will not initially agitate Witches. | |
z_witch_health | 1000 | Witch max health | |
z_witch_hostile_at_me_anger | 2 | ||
z_witch_max_retreat_range | 2000 | ||
z_witch_max_threat_time | 7 | ||
z_witch_min_retreat_range | 750 | ||
z_witch_min_threat_time | 5 | ||
z_witch_personal_space | 100 | **Range at which survivors will always agitate sitting Witches, even if the Witch cannot see or hear the survivor. | |
z_witch_rage_smoothing | 0.9 | ||
z_witch_relax_rate | 0.05 | **Rate at which Witches will relax after being agitated. | |
z_witch_retreat_exit_hidden_duration | 10 | ||
z_witch_retreat_exit_range | 1000 | ||
z_witch_retreat_min_duration | 10 | ||
z_witch_speed | 300 | ||
z_witch_speed_inured | 200 | ||
z_witch_threat_hostile_range | 600 | **Range at which survivors can continue to agitate witches by committing 'hostile' actions, survivors at this range will not initially agitate Witches. | |
z_witch_threat_normal_range | 300 | **Range at which survivors can agitate Witches based on line-of-sight and sound. | |
z_witch_tongue_range | 100 | If a tongue passes this close to a witch's head, she will snap it | |
z_witch_wander_hear_radius | 72 | ||
z_witch_wander_music_max_dist | 2000000 | ||
z_witch_wander_music_max_interval | 20.0 | ||
z_witch_wander_music_min_dist | 90000 | ||
z_witch_wander_music_min_interval | 3.0 | ||
z_witch_wander_personal_space | 240 | ||
z_witch_wander_personal_time | 10 |
Actions
- WitchAngry
- WitchAttack
- WitchBehavior
- WitchBurn
- InfectedDying
- ⮤WitchDying
- WitchExecAction
- WitchIdle
- WitchKillIncapVictim
- WitchRetreat
- WitchWander