SpriteCard: Difference between revisions
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[[Category:Particle System]] | [[Category:Particle System]] |
Revision as of 09:49, 7 August 2023
SpriteCard
It is for sprite cards that are used with Source's particle system. It supports the unusual animation frame storage of Source's particles (see Animated Particles).
Parameters
Distance and Size
$minsize
$maxsize
$minfadesize
$maxfadesize
$maxdistance
$farfadeinterval
Blending
$blendframes
$dualsequence
$sequence_blend_mode
$maxlumframeblend1
$zoomanimateseq2
$addoverblend
$addself
$addbasetexture2
Depth
$depthblend
$depthblendscale
$inversedepthblend
$scenedepth
Orientation
$orientation
$orientationmatrix
$aimatcamera
Appearance
$alpha
$translucent
[[$nocull|$nocull]]
$overbrightfactor
$ramptexture
[[$mod2x|$mod2x]]
$opaque
$muloutputbyalpha
$intensity
Vertex Colors
[[$vertexcolor|$vertexcolor]]
[[$vertexalpha|$vertexalpha]]
$vertexcolorlerp
$lerpcolor1
$lerpcolor2
$vertexfogamount
Misc
$extractgreenalpha
$splinetype
$useinstancing
$alphatrailfade
$radiustrailfade
$shadowdepth
$cropfactor
$distancealpha
[[$distancealpha|$distancealpha]]
$softedges
$edgesoftnessstart
$edgesoftnessend
$outline
$outlinecolor
$outlinealpha
$outlinestart0
$outlinestart1
$outlineend0
$outlineend1
$perparticleoutline