BSP Decompiler 005: Difference between revisions

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** {{hlbs|4}}
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** Quake 2
** Quake 2

Revision as of 07:30, 29 July 2023

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005 Decompiler 005 is a decompiler for most BSP formats. Support may vary between engines. Also supports outputing to many different map editor file formats.

Warning.pngWarning:New versions of this decompiler create sources without geometry! (for GoldSrc GoldSrc)


Features

  • Applies "Null" textures.

Drawbacks

  • Decompiles Half-Life maps poorly.

Support

Screenshots

LibBSP

  • C# library for parsing and reading BSP structures in Quake-based game engines
  • The classes in this project exist to parse and store BSP structure information from various formats from many Quake engine forks, including Source and Quake 3.
  • The BSP Importer for Unity3D and the BSP Decompiler projects both use this library.

External Links