Source 2004: Difference between revisions
mNo edit summary |
mNo edit summary |
||
Line 9: | Line 9: | ||
* {{Code|style=2|2004}} {{vtmb|4}} <span style="cursor:help" title="The engine of VTMB was based off the Half-Life 2 Beta engine (Source 2003) with modifications and use proprietary texture formats.">(Beta version)</span> | * {{Code|style=2|2004}} {{vtmb|4}} <span style="cursor:help" title="The engine of VTMB was based off the Half-Life 2 Beta engine (Source 2003) with modifications and use proprietary texture formats.">(Beta version)</span> | ||
* {{Code|style=2|2005}} {{hl2|4}} - {{xbox|3.1|nt=1}} only. | * {{Code|style=2|2005}} {{hl2|4}} - {{xbox|3.1|nt=1}} only. | ||
* {{Code|style=2|2006}} {{ | * {{Code|style=2|2006}} {{sineps|4}} |
Revision as of 05:52, 10 July 2023
Source 2004 is the original build of the Source engine that Half-Life 2, Half-Life: Source and Counter-Strike: Source shipped with. It was succeeded by the Source 2006 engine branch with the release of Half-Life 2: Episode One. No current Valve titles hosted on Steam use this branch, and it is outdated. One game,
Vampire: The Masquerade – Bloodlines, currently on Steam, still run on the custom version of the engine that was similar to the Half-Life 2 Beta leak, but with proprietary texture format and BSP version 17, and another game,
SiN Episodes, used a last?[confirm] build of Source 2004 containing few commands which was related to the HDR Rendering that was non-functional (
"mat_hdr_enabled"
).
Availability
Source code for this branch is not publicly available.
The following games are still based on, or currently using Source 2004:
- 2004
Vampire: The Masquerade – Bloodlines (Beta version)
- 2005
Half-Life 2 - Xbox only.
- 2006
SiN Episodes