Env credits: Difference between revisions
Jump to navigation
Jump to search
Important:the
Team Fortress 2 will crash if an env_credits is attempted to be used without a registered
mNo edit summary |
|||
Line 1: | Line 1: | ||
{{lang|Env credits}} | {{lang|Env credits}} | ||
[[File:env_credits.png|left]]{{base point|env_credits}} This entity is used to control the rolling [[credits]]. The credits text that's displayed is determined inside the file <code>scripts/credits.txt</code> | [[File:env_credits.png|left]]{{base point|env_credits}} This entity is used to control the rolling [[credits]]. The credits text that's displayed is determined inside the file <code>scripts/credits.txt</code>. | ||
{{note|In {{l4ds}}, this entity is drastically different and has ''nothing'' except one input; <code>Start</code>.}} | {{note|In {{l4ds}}, this entity is drastically different and has ''nothing'' except one input; <code>Start</code>.}} | ||
Line 20: | Line 20: | ||
==Outputs== | ==Outputs== | ||
{{IO|OnCreditsDone|Fired when the credits having finished rolling.}} | {{IO|OnCreditsDone|Fired when the credits having finished rolling.}} | ||
==File format== | |||
{{stub|section=1}} | |||
==Files== | ==Files== | ||
Line 25: | Line 28: | ||
[[Category:GUI Entities|env_credits]] | [[Category:GUI Entities|env_credits]] | ||
[[Category:Plain text formats|credits.txt]] |
Revision as of 03:36, 14 June 2023
Template:Base point This entity is used to control the rolling credits. The credits text that's displayed is determined inside the file scripts/credits.txt
.
Bugs/Limitations


scripts/credits.txt
file. Clarify: which games suffer from this other than
Team Fortress 2?

Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- RollCredits
- Start the intro credits rolling.
- RollOutroCredits
- Start the outro credits rolling.
- ShowLogo
- Show logo.
- Start (in all games since
)
- Start rolling credits.
Outputs
- OnCreditsDone
- Fired when the credits having finished rolling.
File format
Files
scripts/credits.txt