Strata Source engine branch: Difference between revisions
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[[File:Chaoslogo.png|500px|thumb|right|Chaos Initiative's logo]] The | [[File:Chaoslogo.png|500px|thumb|right|Chaos Initiative's logo]] The {{chaosbranch|4}} is a branch of the {{csgobranch|4}} with the {{portal2branch|4}}'s features ported, along with many major improvements to bring Source up to modern standards. Notable features include DX11 support, {{src13|4}} model support, Portal support, and more. | ||
== Features == | == Features == |
Revision as of 15:20, 6 February 2023
The Strata Source is a branch of the
CS:GO engine branch with the
Portal 2 engine branch's features ported, along with many major improvements to bring Source up to modern standards. Notable features include DX11 support,
Source 2013 model support, Portal support, and more.
Features
Feature list from Chaos Initiative's Wiki
- Native DirectX 11 renderer
- Support for DX11 by default
- DXVK support on Linux for both DirectX 9 and 11
- 64-bit support
- Support for 64-bit. 32-bit has been dropped
- PBR shading
- CSM (Originally from CSGO)
- Backwards compatibility with BSP v19-20, as well as native BSP v21 support
- Backwards compatibiltiy with TF2/HL2 branch models
- webm video support, replacing older Bink videos
- Many improvements to Linux support
- Fully cross platform engine tools and utils
- Steam Audio
- Support for Portals and paint even in non-Portal based mods
- Many improvements to the Hammer level editor
- Many code quality improvements (Refactors, cleanup and C++20)
- Sentry crash report integration