Func block dm spawns: Difference between revisions
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Note:This entity does not remove any info_deathmatch_spawn entities that are already inside the AABB of this entity!
Note:This entity is a subclass of func_brush, see that page for KeyValues/Inputs/Outputs. This entity starts invisible and non-solid.
(Created page with "{{lang|func_block_dm_spawns}} {{ent not in fgd}} {{back|CS:GO Gamemodes: Deathmatch}} {{csgo brush|func_block_dm_spawns}} ==Entity Description== This entity is used to block r...") |
(Added hierarchy. Concise page. Dark pre.) |
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Line 1: | Line 1: | ||
{{lang|func_block_dm_spawns}} | {{lang|func_block_dm_spawns}} | ||
{{subpage|[[CS:GO Game Modes/Deathmatch]]}} | |||
{{ent not in fgd}} | {{ent not in fgd}} | ||
{{ | {{CD|CFuncBlockDMSpawns|CFuncBrush}} | ||
{{csgo brush|func_block_dm_spawns}} | {{csgo brush|func_block_dm_spawns}} | ||
==Entity Description== | ==Entity Description== | ||
This entity is used to block randomly generated player spawns | This entity is used to block [[dm_reset_spawns|randomly generated]] player spawns, typically for {{csgo mode|Dm}}. | ||
Any potential origin for an | Any potential origin for an {{ent|info_deathmatch_spawn}} is discarded if it is inside the '''[[AABB]]''' (!) of this entity. | ||
If random deathmatch spawns are disabled with | If random deathmatch spawns are disabled with {{ent|info_map_parameters}}, then this entity has no effect. | ||
{{Note|This entity '''does not remove''' any | {{Note|This entity '''does not remove''' any <tt>info_deathmatch_spawn</tt> entities that are already inside the AABB of this entity!}} | ||
{{Note| | {{Note|This entity is a subclass of {{ent|func_brush}}, see that page for KeyValues/Inputs/Outputs. This entity starts invisible and non-solid.}} | ||
==KeyValues== | ==KeyValues== | ||
{{KV | {{KV Targetname}} | ||
==FGD Code== | ==FGD Code== | ||
The <code>SetExcluded</code> and <code>SetInvert</code> inputs have been omitted because they have no effect in {{csgo}}. | The <code>SetExcluded</code> and <code>SetInvert</code> inputs have been omitted because they have no effect in {{csgo}}. | ||
{{pre| | |||
@SolidClass base(Targetname, Parentname ) = func_block_dm_spawns: | @SolidClass base(Targetname, Parentname) {{=}} func_block_dm_spawns: | ||
"This entity is used to block randomly generated player spawns | "This entity is used to block randomly generated player spawns, typically for Deathmatch.\n" + | ||
"Any potential origin for an info_deathmatch_spawn is discarded if it is inside the AABB (!) of this entity.\n" + | "Any potential origin for an info_deathmatch_spawn is discarded if it is inside the AABB (!) of this entity.\n" + | ||
"If random deathmatch spawns are disabled with info_map_parameters, then this entity has no effect." | "If random deathmatch spawns are disabled with info_map_parameters, then this entity has no effect." | ||
[ | [ | ||
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Revision as of 00:29, 24 January 2023


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CFuncBlockDMSpawns |
Entity Description
This entity is used to block randomly generated player spawns, typically for Deathmatch.
Any potential origin for an info_deathmatch_spawn is discarded if it is inside the AABB (!) of this entity.
If random deathmatch spawns are disabled with info_map_parameters, then this entity has no effect.


KeyValues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
FGD Code
The SetExcluded
and SetInvert
inputs have been omitted because they have no effect in .
@SolidClass base(Targetname, Parentname) = func_block_dm_spawns: "This entity is used to block randomly generated player spawns, typically for Deathmatch.\n" + "Any potential origin for an info_deathmatch_spawn is discarded if it is inside the AABB (!) of this entity.\n" + "If random deathmatch spawns are disabled with info_map_parameters, then this entity has no effect." [ ]