Template:BasicCSseriesWeapon: Difference between revisions
		
		
		
		
		
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TheBlokker (talk | contribs) No edit summary  | 
				 (Undo revision 260333 by TheBlokker (talk) Wrong language. Either way, 'ammo' is the name of the entities' KeyValue, which isn't language dependent.) Tag: Undo  | 
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|style=border:solid 1px; border-color:#444; padding:1em; width:85%  | |style=border:solid 1px; border-color:#444; padding:1em; width:85%  | ||
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{{#ifeq:{{{css|1}}} |0|| {{KV|only={{css}}|  | {{#ifeq:{{{css|1}}} |0|| {{KV|only={{css}}|ammo|integer|Amount of reserve ammo to be added. Fallback value is 0. {{Not in FGD}}}} }}  | ||
{{#ifeq:{{{csgo|1}}}|0|| {{KV|only={{csgo}}|Is this weapon allowed to be picked up?|intn=CanBePickedUp|boolean|Determines if players are able to pick up the weapon.}} }}  | {{#ifeq:{{{csgo|1}}}|0|| {{KV|only={{csgo}}|Is this weapon allowed to be picked up?|intn=CanBePickedUp|boolean|Determines if players are able to pick up the weapon.}} }}  | ||
{{KV BaseEntity   |noscroll=1|base={{#ifeq:{{{csgo|1}}}|0|1|}} }}  | {{KV BaseEntity   |noscroll=1|base={{#ifeq:{{{csgo|1}}}|0|1|}} }}  | ||
Revision as of 13:24, 8 June 2022
The above documentation is transcluded from Template:BasicCSseriesWeapon/doc. (Edit | Page history)
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