$alpha: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
| ThunderKeil (talk | contribs) m (→See also:  changed all transparency-related articles' see-also's to link oneanother) | mNo edit summary | ||
| Line 1: | Line 1: | ||
| {{ | {{lang|$alpha|title=<code>$alpha</code>}} | ||
| | | |||
| | | |||
| }} | |||
| Scales the opacity of an entire material by the given value. 1 is entirely opaque, 0 is invisible. | Scales the opacity of an entire material by the given value. 1 is entirely opaque, 0 is invisible. | ||
| If ''any'' material on a [[brush]] has <code>$alpha</code>, the brush will stop affecting [[ | If ''any'' material on a [[brush]] has <code>$alpha</code>, the brush will stop affecting [[VVIS]] and become entirely transparent to [[NPC]]s from every angle. | ||
| This may be used with <code>[[$translucent]]</code>. | This may be used with <code>[[$translucent]]</code>. | ||
| == Syntax == | ==Syntax== | ||
|   $alpha <[[normal]]> |   $alpha <[[normal]]> | ||
| == See also == | ==See also== | ||
| *<code>[[$alphatest]]</code> | |||
| *<code>[[$alphatest]]</code> | *<code>[[$distancealpha]]</code> | ||
| *<code>[[$distancealpha]]</code> | |||
| *<code>[[$vertexalpha]]</code> | *<code>[[$vertexalpha]]</code> | ||
| *<code>[[$translucent]]</code> | *<code>[[$translucent]]</code> | ||
| [[Category:List of Shader Parameters | [[Category:List of Shader Parameters]] | ||
| [[Category:Glossary]] | |||
Revision as of 14:17, 5 June 2021
Scales the opacity of an entire material by the given value. 1 is entirely opaque, 0 is invisible.
If any material on a brush has $alpha, the brush will stop affecting VVIS and become entirely transparent to NPCs from every angle.
This may be used with $translucent.
Syntax
$alpha <normal>

























