Category:Half-Life 2 level design: Difference between revisions
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(Moved the design theory section to category: level design, added a half-life 2 category to the page, added more external links, renamed the 'games' section to 'references') |
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== General == | == General == | ||
* [[ | * [[炮塔]] | ||
* [[ | * [[载具]] | ||
* [[ | * [[视网膜扫描仪]] | ||
* [[ | * [[区域与天气]] | ||
* [[ | * [[武器限制区域] | ||
* [[ | * [[可燃物]] | ||
* [[ | * [[关卡转换]] | ||
== NPCs and AI == | == NPCs and AI == |
Revision as of 20:44, 14 September 2019
This article focuses on the Half-Life 2 series level design. For general mapping tutorials, see Category:Level Design.
GeneralNPCs and AI |
Additive InformationReferencesHalf-Life 2
Half-Life 2: Episode OneHalf-Life 2: Episode Two
Half-Life 2: DeathmatchHalf-Life 2: Lost CoastExternal Links
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