Category:Ko/Level Design: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
|||
Line 1: | Line 1: | ||
{{DISPLAYTITLE:분류: 레벨 디자인}} | |||
{{otherlang2 | {{otherlang2 | ||
|title= | |title=분류:레벨 디자인 | ||
|en=Category:Level_Design | |||
|fr=Category:Level_Design:fr | |fr=Category:Level_Design:fr | ||
|cs=Category:Level_Design:cs | |cs=Category:Level_Design:cs | ||
Line 8: | Line 11: | ||
|it=Category:Level_Design:it | |it=Category:Level_Design:it | ||
|jp=Category:Level_Design:jp | |jp=Category:Level_Design:jp | ||
|ru=Category:Level_Design:ru | |ru=Category:Level_Design:ru | ||
|sv=Category:Level_Design:sv | |sv=Category:Level_Design:sv | ||
Line 19: | Line 21: | ||
{{category header|background-color=#E0E0E0|border-color=lightgray}} | {{category header|background-color=#E0E0E0|border-color=lightgray}} | ||
{{category newcolumn|rowspan= | {{category newcolumn|rowspan=5|width=50%|background-color=#F7F7F7|border-color=lightgray}} | ||
== 시작하기 == | == 시작하기 == | ||
*[[Mapping Overview:ko|개요]] | |||
* | *[[Your First Map:ko|첫번째 맵]] | ||
* | *[[Inputs and Outputs:ko|입력과 출력]] | ||
* | |||
== 일반 == | == 일반 == | ||
* | * [[Dimensions:ko|치수]] | ||
* | * [[Optimization (level design):ko|최적화]] | ||
* | * [[Hammer Face Edit Dialog:ko|면 수정 도구]] | ||
* | * [[Displacement:ko|변위 표면 (지형)]] | ||
* | * [[Prop Types Overview:ko|프롭 유형]] | ||
* | * [[Skybox (2D):ko|2차원 스카이박스]] | ||
* | * [[Grouping and VisGrouping:ko|그룹화와 미주그룹화]] | ||
* | * [[Entity Hierarchy (parenting):ko|엔티티 계층화]] | ||
* | * [[Filter Applications:ko|필터 응용]] | ||
* | * [[List of entities:ko|엔티티 목록]] | ||
* | * [[Prefab:ko|프리팹 제작과 사용]] | ||
* | * [[Instances:ko|객체]] | ||
* [[Adding Water:ko|물 추가]] | |||
== 조명 == | == 조명 == | ||
* | * [[Lighting:ko|조명]] | ||
* | * [[HDR Lighting Basics:ko|HDR 조명]] | ||
* | * [[Intermediate Lighting:ko|조명 응용]] | ||
* | * [[Advanced Lighting:ko|고급 조명]] | ||
== 지역 연결 == | == 지역 연결 == | ||
<!--* [[Ramps and Stairs]]--> | <!--* [[Ramps and Stairs]]--> | ||
* | * [[Doors:ko|문]] | ||
* | * [[Working Ladders:ko|사다리]] | ||
<!--* [[Moving Platforms]]--> | <!--* [[Moving Platforms]]--> | ||
* | * [[Elevators:ko|엘리베이터]] | ||
* | * [[Teleporters:ko|순간이동]] | ||
== | == 세부 묘사 == | ||
* | * [[Environmental Lighting, Sun, Weather, & Outdoors:ko|환경 조명, 태양, 날씨 및 야외]] | ||
* | * [[Displacement Grass:ko|변위 잔디]] | ||
* | * [[Glass & Windows:ko|유리 및 창문]] | ||
* | * [[Cables and Ropes:ko|케이블과 줄]] | ||
* | * [[Sound and Music:ko|음향 효과]] | ||
== 특수 효과 == | == 특수 효과 == | ||
<!--* [[Buttons]]--> | <!--* [[Buttons]]--> | ||
* | * [[Physics:ko|물리]] | ||
* | * [[Physics Entity Overview:ko|물리 영향을 받는 엔티티 목록]] | ||
* | * [[Trains:ko|기차]] | ||
* | * [[Beams and Lasers:ko|전자빔과 레이져]] | ||
* | * [[Explosions (level design):ko|폭발 효과]] | ||
* | * [[Dust, Fog, & Smoke:ko|먼지와 안개 및 연기]] | ||
* | * [[Color correction (concept):ko|색상 보정]] | ||
* | * [[Sprite:ko|스프라이트]] | ||
* | * [[Lists of Special Effects in level design:ko|특수 효과 목록]] | ||
== NPC와 | == NPC와 인공지능 == | ||
* | * [[Introduction_to_AI:ko|인공지능 설명]] | ||
* | * [[Nodegraph:ko|Nodegraph construction]] | ||
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | {{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | ||
==특정 게임 문서== | ==특정 게임 문서== | ||
:{{source}} [[Source Mods Level Creation:ko|소스 엔진 모드]] | |||
*소스 엔진: | *소스 엔진: | ||
:{{as}} [[Alien Swarm Level Creation|Alien Swarm]] | |||
:{{css}} [[Counter-Strike: Source Level Creation|Counter-Strike: Source]] | |||
:{{dm}} [[Dark Messiah Level Creation|Dark Messiah of Might and Magic]] | |||
:{{dods}} [[Day of Defeat: Source Level Creation|Day of Defeat: Source]] | |||
:{{hl2}} [[Half-Life 2 Level Creation|Half-Life 2]] | |||
:{{l4d}} [[Left 4 Dead Level Creation|Left 4 Dead]] | |||
:{{l4d2}} [[Left 4 Dead 2 Level Creation|Left 4 Dead 2]] | |||
:{{portal}} [[Portal Level Creation|Portal]] | |||
:{{portal2}} [[:Category:Portal 2 Level Design|Portal 2]] | |||
:{{Sin Emergence}} [[SiN Episodes Level Creation|SiN Episodes: Emergence]] | |||
:{{tf2}} [[Team Fortress 2 Level Creation|Team Fortress 2]] | |||
:{{ship}} [[The Ship Level Creation|The Ship]] | |||
*골드 소스 엔진: | *골드 소스 엔진: | ||
:{{HL1}} [[Half-Life Level Creation|Half-Life]] | |||
:{{ricochet}} [[Ricochet Level Creation|Ricochet]] | |||
{{category cell|background-color=white|border-color=lightgray}} | {{category cell|background-color=white|border-color=lightgray}} | ||
== | == 마무리 작업 == | ||
* | * [[3D_Skybox:ko|3차원 스카이박스]] | ||
* | * [[Cubemaps:ko|큐브맵]] | ||
* | * [[Optimization (level design):ko|최적화]] | ||
* | * [[Expert compile mode:ko|고급 컴파일 설정]] | ||
* | * [[Bspzip:ko|Bspzip (사용자 정의 내용 넣기)]] | ||
* | * [[Pre-publication evaluation:ko|실험판 평가]] | ||
== 디자인 이론 == | == 디자인 이론 == | ||
* | * [[Color Theory in Level Design:ko|레벨 디자인 색상 이론]] | ||
* | * [[Map Compiling Theory:ko|맵 컴파일 이론]] | ||
* | * [[Decompiling_Maps:ko|맵 디컴파일]] | ||
{{category cell|width=50%|background-color=white|border-color=lightgray}} | {{category cell|width=50%|background-color=white|border-color=lightgray}} | ||
== 문제 해결 == | == 문제 해결 == | ||
* | * [[Troubleshooting Level Design:ko|레벨 디자인 문제 해결]] | ||
* | * [[:Category:Level Design FAQ:ko|레벨 디자인 자주 묻는 질문]] | ||
* | * [[Showbudget:ko|Showbudget 사용하기]] | ||
* | * [[Compile Errors:ko|컴파일 오류]] | ||
* {{ | * [[Source SDK FAQ:ko|Source SDK 자주 묻는 질문]] | ||
{{category cell|width=50%|background-color=white|border-color=lightgray}} | |||
==[[:Category:Hammer:ko|해머 에디터]]== | |||
* [[Hammer What's New:ko|새로운 사항]] | |||
* [[Hammer Hotkey Reference:ko|단축키 참조]] | |||
* [[Hammer Feature Requests:ko|기능 요청]] | |||
{{category cell|width=50%|background-color=white|border-color=lightgray}} | {{category cell|width=50%|background-color=white|border-color=lightgray}} | ||
Line 136: | Line 136: | ||
== 외부 링크 == | == 외부 링크 == | ||
* | * [[Level Design Video Tutorials:ko|레벨 디자인 동영상 설명]] - A list of video tutorials related to Source mapping. | ||
* | * [[Mapping Sites:ko|맵핑 사이트]] - sites about mapping, including tutorials, articles | ||
* | * [[General Sites:ko|유용한 사이트]] - Sites covering a wide variety of topics including mapping | ||
* | * [[Map Archive Sites:ko|맵 공유 사이트]] - sites where you can download maps for Valve's games | ||
* | * [[File Hosting Sites:ko|파일 호스팅 사이트]] - A list of reliable websites for hosting user created maps | ||
* | * [[Image Hosting Sites:ko|사진 호스팅 사이트]] - A list of reliable websites to share screenshots of user created maps | ||
* | * [[News Site List:ko|뉴스 사이트 목록]] - A list of websites for hype/advertisement and discussion | ||
{{category end}} | {{category end}} | ||
Line 150: | Line 149: | ||
[[Category:Modding:ko]] | [[Category:Modding:ko]] | ||
[[Category:Korean]] |
Revision as of 09:23, 18 February 2012
시작하기일반조명지역 연결세부 묘사특수 효과NPC와 인공지능 |
특정 게임 문서
|
마무리 작업디자인 이론 | |
문제 해결 | |
해머 에디터 | |
외부 링크
|
Subcategories
This category has the following 3 subcategories, out of 3 total.
Pages in category "Ko/Level Design"
The following 45 pages are in this category, out of 45 total.
C
T
- Ko/Team Fortress 2/Basic Map Construction
- Ko/Team Fortress 2/Creating a Capture Point
- Ko/Team Fortress 2/Creating a CP assault map
- Ko/Team Fortress 2/Creating a Payload Map
- Ko/Team Fortress 2/Creating a Spawnroom
- Ko/Team Fortress 2/Creating Respawning Sentries
- Ko/Team Fortress 2/Creating Rollback/Rollforward zones for payload maps
- Ko/Team Fortress 2/Docs/Level Design/Flag Based Goal Systems
- Ko/Team Fortress 2/Docs/Level Design
- Ko/Team Fortress 2/Domination Gametype
- Ko/Team Fortress 2/King of the Hill
- Ko/Teleporters
- Ko/TF2 Design Theory
- Ko/TF2/Creating Audio Playing Buttons
- Ko/TF2/Creating Respawning Dispensers
- Ko/TF2/Hunted Gametype
- Ko/TF2/Making an Arena map
- Ko/TF2/Respawn Areas
- Ko/TF2/Resupply Areas
- Ko/TF2/Setup Gates
- Ko/TF2/Team Fortress 2 Mapper's Reference
- Ko/TF2/Team-Specific Barriers
- Ko/TF2/Team-Specific Doors