Trigger once: Difference between revisions
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{{base_brush | {{base_brush|trigger_once}} It is a trigger volume that removes itself after it has been triggered (touched by a qualifying entity) once. A [[trigger]] uses [[outputs]] to activate an [[event]] in another [[entity]]. | ||
{{ | {{sensor brush}} | ||
== See also == | == See also == | ||
* [[trigger_multiple]] | * [[trigger_multiple]] | ||
* [[Inputs and Outputs]] | * [[Inputs and Outputs]] |
Revision as of 06:29, 3 June 2011
Template:Base brush It is a trigger volume that removes itself after it has been triggered (touched by a qualifying entity) once. A trigger uses outputs to activate an event in another entity.
See also
Keyvalues
|
Flags
|
Inputs
BaseTrigger:
- Toggle
- Toggles this trigger between enabled and disabled states.
- Enable
- Enable trigger
- Disable
- Disable trigger
Outputs
TriggerOnce:
- OnStartTouch
- Fired when an entity starts touching this trigger. The touching entity must pass this trigger's filters to cause this output to fire. (!activator is the "toucher.")
- OnTrigger
- Fired repeatedly with a delay while an entity is within this trigger's volume. Delay is defined by Delay Before Reset key.