Ru/Left 4 Dead 2 Level Creation: Difference between revisions

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| zh-tw=Left 4 Dead Level Creation:zh-tw}}
| zh-tw=Left 4 Dead Level Creation:zh-tw}}
{{DISPLAYTITLE:Создание уровней для Left 4 Dead 2}}
{{DISPLAYTITLE:Создание уровней для Left 4 Dead 2}}
{{Brokenlink}}
{{wip}}
{{wip}}
{{l4d2}} На этой странице находятся статьи по [[:Category:Level Design:ru|Level Design]] для [[Left 4 Dead 2:ru|Left 4 Dead 2]].  
{{l4d2}} На этой странице находятся статьи по [[:Category:Level Design:ru|дизайну уровней]] для [[Left 4 Dead 2:ru|Left 4 Dead 2]].  


Для [[Left 4 Dead:ru|Left 4 Dead]] статьи находятся здесь [[Left 4 Dead Level Creation:ru|Создание уровней для Left 4 Dead]].
Для [[Left 4 Dead:ru|Left 4 Dead]] статьи находятся здесь [[Left 4 Dead Level Creation:ru|Создание уровней для Left 4 Dead]].
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== Начало работы ==
== Начало работы ==
* [[Authoring_Tools/SDK_(Left_4_Dead_2)|Загрузка и установка Left 4 Dead 2 Authoring Tools]]
* [[Authoring_Tools/SDK_(Left_4_Dead_2):ru|Загрузка и установка Left 4 Dead 2 Authoring Tools]]
* [[L4D2 Level Design|Основы дизайна уровней]]
* {{en}} [[L4D2 Level Design|Основы дизайна уровней]]
* [[Your First Map|Ваша первая карта]]
* [[Your First Map:ru|Ваша первая карта]]
* [[Your First Left 4 Dead Map|Ваша первая Left 4 Dead карта]]
* [[Your First Left 4 Dead Map:ru|Ваша первая Left 4 Dead карта]]
* [[:Category:Level Design|Основная документация по дизайну уровней]]
* [[:Category:Level Design:ru|Основная документация по дизайну уровней]]


== Уроки ==
== Уроки ==
* [[L4D 2 Campaign Add-on Tutorial|Создание дополнений]]
* {{en}} [[L4D 2 Campaign Add-on Tutorial|Создание дополнений]]
* [[L4D2_Level_Design/Add-on_Notes|Примечания к дополнениям]]
* {{en}} [[L4D2_Level_Design/Add-on_Notes|Примечания к дополнениям]]
* [[L4D 2 Custom Sound and Music Tutorial|Пользовательские звуки и музыка]]
* {{en}} [[L4D 2 Custom Sound and Music Tutorial|Пользовательские звуки и музыка]]
* [[L4D 2 Soundscripts|Soundscripts]]
* [[L4D 2 Soundscripts|Soundscripts]] '''(Dead Link)'''
* [[L4D2 Vscripts|Создание скриптов]]
* {{en}} [[L4D2 Vscripts|Создание скриптов]]
* [[L4D_Level_Design/Panic_Events|Паник события]]
* [[L4D_Level_Design/Panic_Events:ru|"Panic Event"]]
* [[L4D_Level_Design/Finale_Events_Part_1|Финальные события]]
* [[L4D_Level_Design/Finale_Events_Part_1:ru|Финальные события]]
* [[L4D2_Level_Design/Legacy_Assets|Использование моделей из Left 4 Dead]]
* {{en}} [[L4D2_Level_Design/Legacy_Assets|Использование моделей из Left 4 Dead]]
* [[L4D2_Level_Design/VMF_Instances|VMF примеры]]
* {{en}} [[L4D2_Level_Design/VMF_Instances|VMF примеры]]
* [[L4D2_Level_Design/Weapon_and_Item_Spawning|Случайное появление оружия и предметов]]
* {{en}} [[L4D2_Level_Design/Weapon_and_Item_Spawning|Случайное появление оружия и предметов]]
* [[L4D2_Level_Design/Director_Queries|Вопросы по Директору]]
* {{en}} [[L4D2_Level_Design/Director_Queries|Вопросы по Директору]]
* [[L4D2_Level_Design/Wandering_Witch|Блуждающая ведьма]]
* {{en}} [[L4D2_Level_Design/Wandering_Witch|Блуждающая ведьма]]
* [[L4D2_Level_Design/Instructor_Hints:ru|Подсказки]]
* [[L4D2_Level_Design/Instructor_Hints:ru|Подсказки]]
* [[L4D2_Level_Design/Boss_Prohibition|Запрет на появления танка и ведьмы]]
* [[L4D2_Level_Design/Boss_Prohibition:ru|Запрет на появления танка и ведьмы]]
* [[L4D_Level_Design/Versus_Maps|Режим сражение]]
* {{en}} [[L4D_Level_Design/Versus_Maps|Режим сражение]]
* [[Survival Gametype (L4D)|Режим выживание]]
* {{en}} [[Survival Gametype (L4D)|Режим выживание]]
* [[L4D2 Level Design/Scavenge Maps|Режим заправки]]
* {{en}} [[L4D2 Level Design/Scavenge Maps|Режим заправки]]
* [[L4D2_Level_Design/Multi-Gamemode_Support|Поддержка разных режимов игры]]
* {{en}} [[L4D2_Level_Design/Multi-Gamemode_Support|Поддержка разных режимов игры]]
* [[L4D2_Custom_Melee_Weapons|Пользовательское оружие ближнего боя]]
* {{en}} [[L4D2_Custom_Melee_Weapons|Пользовательское оружие ближнего боя]]


== Теория дизайна ==
== Теория дизайна ==
* [[Optimization_%28level_design%29|Оптимизация Source движка]]
* [[Optimization_(level_design):ru|Оптимизация Source движка]]
* [[Left 4 Dead Design Theory|Теория дизайна Left 4 Dead]]
* {{en}} [[Left 4 Dead Design Theory|Теория дизайна Left 4 Dead]]
* [[Left 4 Dictionary| Left 4 Словарь]]
* {{en}} [[Left 4 Dictionary| Left 4 Словарь]]
* [[Common L4D Mapping Problems|Общие проблемы картостроения]]
* {{en}} [[Common L4D Mapping Problems|Общие проблемы картостроения]]


{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}}
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}}


== Основная информация ==
== Основная информация ==
* [[Left 4 Dead 2 Tool Updates|Изменения в Authoring Tool]]
* {{en}} [[Left 4 Dead 2 Tool Updates|Изменения в Authoring Tool]]
* [[List of L4D 2 Campaign Music:ru|Список музыки в кампаниях L4D2]]
* [[List of L4D 2 Campaign Music:ru|Список музыки в кампаниях L4D2]]
* [[List of L4D 2 Entities|Список новых и обновлённых энтити в L4D2]]
* {{en}} [[List of L4D 2 Entities|Список новых и обновлённых энтити в L4D2]]
* [[List of L4D 2 Particles|Список частиц в L4D2]]
* {{en}} [[List of L4D 2 Particles|Список частиц в L4D2]]
* [[Left 4 Dead 2 Sky List|Список скайбоксов в L4D2]]
* [[Left 4 Dead 2 Sky List:ru|Список скайбоксов в L4D2]]
* [[List of L4D 2 Soundscapes|Список звуковых оформлений в L4D2]]
* {{en}} [[List of L4D 2 Soundscapes|Список звуковых оформлений в L4D2]]


== Навигационные сетки ==
== Навигационные сетки ==


===Общее===
===Общее===
* [[Navigation Meshes|Навигационные сетки]]
* {{en}} [[Navigation Meshes|Навигационные сетки]]
* [[Navigation Mesh Commands|Команды для навигационных сеток]]
* {{en}} [[Navigation Mesh Commands|Команды для навигационных сеток]]


===Left 4 Dead===
===Left 4 Dead===
* [[nav_mode.cfg|nav_mode.cfg - Essential time-saving key binds for nav mesh editing, provided by Valve]]
* {{en}} [[nav_mode.cfg|nav_mode.cfg - Essential time-saving key binds for nav mesh editing, provided by Valve]]
* [[Navigation Meshes (L4D)|Навигационные сетки (Left 4 Dead)]]
* {{en}} [[Navigation Meshes (L4D)|Навигационные сетки (Left 4 Dead)]]
* [[Left 4 Dead Infected Populations|Популяция заражённых Left 4 Dead]]
* {{en}} [[Left 4 Dead Infected Populations|Популяция заражённых Left 4 Dead]]
* [[L4D Level Design/Advanced Nav Editing|Продвинутое редактирование навигационной сетки]]
* {{en}} [[L4D Level Design/Advanced Nav Editing|Продвинутое редактирование навигационной сетки]]
* [[Sorting out navigation flow|Сортировка навигационных потоков]]
* {{en}} [[Sorting out navigation flow|Сортировка навигационных потоков]]


== Other ==
== Прочее ==
* [[SketchUp Source Tools|Утилита SketchUp Source]]
* [[SketchUp Source Tools:ru|Утилита SketchUp Source]]
* [http://nemesis.thewavelength.net/index.php?p=25 GCFscape (''распаковщик vpk. файлов.'')]
* [http://nemesis.thewavelength.net/index.php?p=25 GCFscape (''распаковщик vpk. файлов.'')]
* [[:Category:Left 4 Dead Projects|Пользовательские проекты]]
* {{en}} [[:Category:Left 4 Dead Projects|Пользовательские проекты]]
* [http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper L4D mapping mailing list]
* [http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper L4D mapping mailing list]
* [http://forums.steampowered.com/forums/forumdisplay.php?f=834 Форум для обсуждения пользовательских кампаний/карт для L4D2]
* [http://forums.steampowered.com/forums/forumdisplay.php?f=834 Форум для обсуждения пользовательских кампаний/карт для L4D2]
* [[Left 4 Dead Plugins|Создание плагинов для серверов]]
* {{en}} [[Left 4 Dead Plugins|Создание плагинов для серверов]]


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Revision as of 12:49, 6 May 2011

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Left 4 Dead 2 На этой странице находятся статьи по дизайну уровней для Left 4 Dead 2.

Для Left 4 Dead статьи находятся здесь Создание уровней для Left 4 Dead.

Начало работы

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Основы дизайна уровней

Уроки

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Создание дополнений
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Примечания к дополнениям
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Пользовательские звуки и музыка
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Создание скриптов
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Использование моделей из Left 4 Dead
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VMF примеры
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Случайное появление оружия и предметов
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Вопросы по Директору
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Блуждающая ведьма
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Режим сражение
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Режим выживание
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Режим заправки
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Поддержка разных режимов игры
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Пользовательское оружие ближнего боя

Теория дизайна

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Теория дизайна Left 4 Dead
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Left 4 Словарь
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Общие проблемы картостроения

Основная информация

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Изменения в Authoring Tool
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Список новых и обновлённых энтити в L4D2
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Список частиц в L4D2
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Список звуковых оформлений в L4D2

Навигационные сетки

Общее

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Навигационные сетки
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Команды для навигационных сеток

Left 4 Dead

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nav_mode.cfg - Essential time-saving key binds for nav mesh editing, provided by Valve
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Навигационные сетки (Left 4 Dead)
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Популяция заражённых Left 4 Dead
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Продвинутое редактирование навигационной сетки
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Сортировка навигационных потоков

Прочее

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Пользовательские проекты
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Создание плагинов для серверов