Left 4 Dead Sky List: Difference between revisions
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{| class="standard-table" style="width: 100%; text-align: center;" | {| class="standard-table" style="width: 100%; text-align: center;" | ||
!colspan="8"| sky_l4d_urban01_hdr<br />[[Image:Urbannightstorm.jpg]] | !colspan="8"| sky_l4d_urban01_hdr<br />[[Image:Urbannightstorm.jpg|400px]] | ||
|- | |- | ||
{{SkylistTableCaption}} | {{SkylistTableCaption}} | ||
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| {{vec4|52|79|99|20}} | | {{vec4|52|79|99|20}} | ||
|- | |- | ||
!colspan="8"| test_moon_hdr<br />[[Image:Urbannightstorm.jpg]] | !colspan="8"| test_moon_hdr<br />[[Image:Urbannightstorm.jpg|400px]] | ||
|- | |- | ||
| l4d_hospital02_subway | | l4d_hospital02_subway | ||
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| {{vec4|52|79|99|40}} | | {{vec4|52|79|99|40}} | ||
|- | |- | ||
!colspan="8"| sky_day01_09_hdr<br />[[Image:sky_day01_09.jpg]] | !colspan="8"| sky_day01_09_hdr<br />[[Image:sky_day01_09.jpg|400px]] | ||
|- | |- | ||
| l4d_smalltown01_caves | | l4d_smalltown01_caves | ||
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| {{vec4|48|94|120|40}} | | {{vec4|48|94|120|40}} | ||
|- | |- | ||
!colspan="8"| urbannightburning_hdr<br />[[Image:urbannightburning.jpg]] | !colspan="8"| urbannightburning_hdr<br />[[Image:urbannightburning.jpg|400px]] | ||
|- | |- | ||
{{SkylistTableCaption}} | {{SkylistTableCaption}} | ||
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| {{vec4|62|78|89|30}} | | {{vec4|62|78|89|30}} | ||
|- | |- | ||
!colspan="8"| sky_l4d_rural02_hdr<br />[[Image:sky_l4d_rural02.jpg]] | !colspan="8"| sky_l4d_rural02_hdr<br />[[Image:sky_l4d_rural02.jpg|400px]] | ||
|- | |- | ||
| l4d_farm01_hilltop | | l4d_farm01_hilltop | ||
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| {{vec4|107|131|165|25}} | | {{vec4|107|131|165|25}} | ||
|- | |- | ||
!colspan="8"| river_hdr<br />[[Image:River_hdr.jpg]] | !colspan="8"| river_hdr<br />[[Image:River_hdr.jpg|400px]] | ||
{{note|There is also an unused monochrome variant of this skybox named docks_hdr, and another named highrise_hdr.}} | {{note|There is also an unused monochrome variant of this skybox named docks_hdr, and another named highrise_hdr.}} | ||
|- | |- |
Revision as of 04:46, 20 January 2011
These skyboxes are available to Left 4 Dead, Left 4 Dead 2 and mods utilizing their content.
These skies are HDR capable.
Environment articles: | |
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Skies and environment maps | ![]() |
Terrain and displacement mapping | Displacements • Creating Holes in Displacements • Digital Elevation Models • Creating custom terrain with Worldmachine |