User:Brandished: Difference between revisions
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Note:Below is just some references I made for myself as to what sections I'm looking into touching up and what stuff I've changed recently.
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:[[:Category:HL2 Third Party Mods]] | :[[:Category:HL2 Third Party Mods]] | ||
:[[:Category:Dead_Mods]] | :[[:Category:Dead_Mods]] | ||
:[[ | :[[Modding_Sites]] | ||
:[[:User:Brandished/Sandbox|My Sandbox]] | :[[:User:Brandished/Sandbox|My Sandbox]] | ||
=== To Do === | === To Do === |
Revision as of 12:56, 6 October 2008
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User: Brandished
I've been enjoying the Half-Life series and it's various iterations since I picked up the original Game of The Year Edition back in 1999 for the PC. Only recently have I gotten back into mapping which in turn brought me here to the VDC.
I occasionally log the results of my various experiments in a VDC journal here: User:Brandished/Notes
My Changes

Considering:
- Team Fortress 2 Level Creation
- TF2/Flag Based Goal Systems
- Guide to TF2 Map types? (descriptions / gameplay mechanics)
- TF2/Flag Based Goal Systems
Recent changes:
- QuArK
- func_door_rotating
- func_nobuild
- Add note about similarity to func_respawnroom. Re-Word?
- Team Fortress 2 Level Creation
- Category: Third Party Tools
- Portal Level Creation
- Category: Portal
- Category:HL2 Third Party Mods
- Category:Dead_Mods
- Modding_Sites
- My Sandbox
To Do
- Break up the Targetname section? Better examples?
- Look over User Inputs and Outputs.
- Team Fortress 2 Level Creation
- Creating a Spawnroom
- Trim and copy out redundant info into appropriate sections. Update pictures, more rewording.
- obj_sentrygun
- Add info, currently a stub
- obj_dispenser
- Add info, currently a stub
- Creating a Spawnroom