Teledeath (GoldSrc): Difference between revisions
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{{ent not in fgd|nolink=1|because=it gets deleted after it first [[think]]s | {{ent not in fgd|nolink=1|because=it gets deleted after it first [[think]]s}} | ||
{{CD|CTeleDeath|goldsrc=1}} | {{CD|CTeleDeath|goldsrc=1}} | ||
{{this is a|entity|name=teledeath|game=Deathmatch Classic}} It deals 1000 generic damage and [[gib]]s any players or entities with non-zero {{mono|[[health]]}}, then [[killtarget|deletes itself]]. Created automatically when a {{ent|trigger_teleport|engine=goldsrc}} is triggered. | {{this is a|entity|name=teledeath|game=Deathmatch Classic}} It deals 1000 generic damage and [[gib]]s any players or entities with non-zero {{mono|[[health]]}}, then [[killtarget|deletes itself]]. Created automatically when a {{ent|trigger_teleport|engine=goldsrc}} is triggered. |
Revision as of 13:59, 29 April 2025

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CTeleDeath |
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teledeath
is an entity available in Deathmatch Classic. It deals 1000 generic damage and gibs any players or entities with non-zero health, then deletes itself. Created automatically when a trigger_teleport is triggered.