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Source SDK Release Notes: Difference between revisions

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(Update 4/1/2025.)
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=== Multiplayer ({{tf2branch|1}}) ===
=== Multiplayer ({{tf2branch|1}}) ===
; Code updates{{colon}}
; Code updates{{colon}}
* Fix engineer bots softlocking on CTF
* game: client: fix pointer size mismatch
* Shared: Missed break in logging character field save data causing incorrect logging
* Fix uninitialized field use in CParticleEffectBinding
* Fix MVM score calculation typo
* Fix organs spawning due to non-Vita-Saw damage
* Allow custom mission briefing in vsh and zi


== Source SDK 2013 update (3/29/2025) ==
== Updated source code (as of 4/3/2025) ==
=== Multiplayer ({{tf2branch|1}}) ===
; Code updates{{colon}}
* Updated comment on code
* Match Status doors will now refresh skin/submodel at match end to prevent displaying wrong appearance
* Fix: MvM bomb carrier voice line playing during normal CTF with bots
 
== Updated source code (as of 4/1/2025) ==
*Source 2013 Singleplayer: [https://github.com/ValveSoftware/source-sdk-2013/tree/singleplayer Source SDK 2013 GitHub repo].
*Source 2013 Singleplayer: [https://github.com/ValveSoftware/source-sdk-2013/tree/singleplayer Source SDK 2013 GitHub repo].
**{{Note|SP code remains unchanged since 2014.}}
**{{Note|SP code remains unchanged since 2014.}}

Revision as of 02:28, 6 April 2025

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Note.pngNote:The latest release note on Steam News page is no longer updated. Instead the release note below are copied from source-sdk-2013 GitHub Commits history.
Note.pngNote:If you see this page when you first open the "Source SDK" (AppID 211) launcher, please note that the standalone Source SDK tool/launcher are no longer updated, and does not support Source 2013 games. The deprecated Source SDK tools are provided to create content-based mods for Source 2009 or earlier, and to obtain source code & create mods for Source SDK Base 2006 and Source SDK Base 2007.

To launch the SDK applications (Hammer, HLMV, etc...) manually on Source 2013 games, see SDK Installation - SteamPipe migration section.

Source SDK 2013 update (4/1/2025)

Multiplayer (Team Fortress 2 branch)

Code updates:
  • game: client: fix pointer size mismatch
  • Fix uninitialized field use in CParticleEffectBinding
  • Fix organs spawning due to non-Vita-Saw damage

Updated source code (as of 4/3/2025)

Report Issues

  • If you encounter any problems with this release (bugs, crashes, etc...), visit GitHub Issues page to report or search existing issues:

Previous releases