Left 4 Dead Fog Settings: Difference between revisions
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| .75 | | .75 | ||
| ''Default'' | | ''Default'' | ||
| style="background: | | style="background: rgb(27 41 52); color: white" | {{Vec3|27|41|52}} | ||
| style="background: #ffffff; color: black" | ''Default'' | | style="background: #ffffff; color: black" | ''Default'' | ||
| ''Default'' | | ''Default'' | ||
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| .5 | | .5 | ||
| 6000 | | 6000 | ||
| style="background: | | style="background: rgb(100 132 142); color: white" | {{Vec3|100|132|142}} | ||
| style="background: #ffffff; color: black" | ''Default'' | | style="background: #ffffff; color: black" | ''Default'' | ||
| | | ''Default'' | ||
| 2 | | 2 | ||
|- | |- | ||
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| .7 | | .7 | ||
| ''Default'' | | ''Default'' | ||
| style="background: | | style="background: rgb(27 41 52); color: white" | {{Vec3|27|41|52}} | ||
| style="background: #ffffff; color: black" | ''Default'' | | style="background: #ffffff; color: black" | ''Default'' | ||
| ''Default'' | | ''Default'' | ||
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| .5 | | .5 | ||
| 6000 | | 6000 | ||
| style="background: | | style="background: rgb(100 132 142); color: white" | {{Vec3|100|132|142}} | ||
| style="background: #ffffff; color: black" | ''Default'' | | style="background: #ffffff; color: black" | ''Default'' | ||
| | | ''Default'' | ||
| 2 | | 2 | ||
|- | |- | ||
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| .6 | | .6 | ||
| ''Default'' | | ''Default'' | ||
| style="background: | | style="background: rgb(27 41 52); color: white" | {{Vec3|27|41|52}} | ||
| style="background: #ffffff; color: black" | ''Default'' | | style="background: #ffffff; color: black" | ''Default'' | ||
| ''Default'' | | ''Default'' | ||
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| .6 | | .6 | ||
| ''Default'' | | ''Default'' | ||
| style="background: | | style="background: rgb(27 41 52); color: white" | {{Vec3|27|41|52}} | ||
| style="background: #ffffff; color: black" | ''Default'' | | style="background: #ffffff; color: black" | ''Default'' | ||
| ''Default'' | | ''Default'' | ||
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| foginteriorcontroller | | foginteriorcontroller | ||
| | | 256 | ||
| 2000 | | 2000 | ||
| .6 | | .6 | ||
| 6000 | | 6000 | ||
| style="background: | | style="background: rgb(27 41 52); color: white" | {{Vec3|27|41|52}} | ||
| style="background: #ffffff; color: black" | ''Default'' | | style="background: #ffffff; color: black" | ''Default'' | ||
| | | ''Default'' | ||
| 2 | | 2 | ||
|- | |- | ||
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| .75 | | .75 | ||
| ''Default'' | | ''Default'' | ||
| style="background: | | style="background: rgb(50 78 89); color: white" | {{Vec3|50|78|89}} | ||
| style="background: #ffffff; color: black" | ''Default'' | | style="background: #ffffff; color: black" | ''Default'' | ||
| ''Default'' | | ''Default'' | ||
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| .5 | | .5 | ||
| 6000 | | 6000 | ||
| style="background: | | style="background: rgb(100 132 142); color: white" | {{Vec3|100|132|142}} | ||
| style="background: #ffffff; color: black" | ''Default'' | | style="background: #ffffff; color: black" | ''Default'' | ||
| | | ''Default'' | ||
| 2 | | 2 | ||
|- | |- | ||
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| .75 | | .75 | ||
| ''Default'' | | ''Default'' | ||
| style="background: | | style="background: rgb(27 41 52); color: white" | {{Vec3|27|41|52}} | ||
| style="background: #ffffff; color: black" | ''Default'' | | style="background: #ffffff; color: black" | ''Default'' | ||
| ''Default'' | | ''Default'' | ||
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|- | |- | ||
| foginteriorcontroller | | foginteriorcontroller | ||
| | | 500 | ||
| 1400 | | 1400 | ||
| .5 | | .5 | ||
| 6000 | | 6000 | ||
| style="background: | | style="background: rgb(53 74 85); color: white" | {{Vec3|53|74|85}} | ||
| style="background: #ffffff; color: black" | ''Default'' | | style="background: #ffffff; color: black" | ''Default'' | ||
| | | ''Default'' | ||
| 2 | | 2 | ||
|} | |} |
Revision as of 14:41, 15 March 2025



This is a draft page. It is a work in progress open to editing by anyone.
Remember to check for any notes left by the tagger at this article's talk page.
Remember to check for any notes left by the tagger at this article's talk page.
This is a list of all env_fog_controller and sky_camera fog settings used in Left 4 Dead.
Name | Fog Start | Fog End | Max Density | Far Z | Primary Fog Color | Secondary Fog Color | Fog Direction | Interpolate Time | Radial fog enabled? (applies to ![]() ![]() |
---|---|---|---|---|---|---|---|---|---|
Hospital (No Mercy) | |||||||||
l4d_hospital01_apartment | |||||||||
fogexteriorcontroller | 64 | 2500 | .75 | Default | 27 41 52 | Default | Default | 2 | |
foginteriorcontroller | 64 | 2500 | .5 | 6000 | 100 132 142 | Default | Default | 2 | |
l4d_hospital02_subway | |||||||||
fogexteriorcontroller | 64 | 2500 | .7 | Default | 27 41 52 | Default | Default | 2 | |
foginteriorcontroller | 64 | 3500 | .5 | 6000 | 100 132 142 | Default | Default | 2 | |
l4d_hospital03_sewers | |||||||||
fogexteriorcontroller | 64 | 1500 | .6 | Default | 27 41 52 | Default | Default | 2 | |
fogexteriorcontroller2 | 64 | 7000 | .6 | Default | 27 41 52 | Default | Default | 2 | |
foginteriorcontroller | 256 | 2000 | .6 | 6000 | 27 41 52 | Default | Default | 2 | |
l4d_hospital04_interior | |||||||||
fogexteriorcontroller | 0 | 2500 | .75 | Default | 50 78 89 | Default | Default | 2 | |
foginteriorcontroller | 0 | 3000 | .5 | 6000 | 100 132 142 | Default | Default | 2 | |
l4d_hospital05_rooftop | |||||||||
fogexteriorcontroller | 64 | 7000 | .75 | Default | 27 41 52 | Default | Default | 2 | |
foginteriorcontroller | 500 | 1400 | .5 | 6000 | 53 74 85 | Default | Default | 2 |