Trigger hurt ghost: Difference between revisions
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Important:To hurt infected ghosts, Damage Type 32 (DMG_FALL) must be chosen
Note:Any other info that applies to
Note:All
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{{CD|CTriggerHurtGhost}} | {{CD|CTriggerHurtGhost}} | ||
{{ | {{This is a|brush entity|name=trigger_hurt_ghost|series=Left 4 Dead|sprite=Toolstrigger.gif}} It is a [[triggers|trigger]] volume that damages [[entity|entities]] that touch it. It behaves exactly as {{ent|trigger_hurt}} in addition to being able to hurt ghosts. | ||
See [[damage types]] for a list on how different damage types will affect the | See [[damage types]] for a list on how different damage types will affect the {{ent|player}}. | ||
{{Important|To hurt infected ghosts, Damage Type 32 (DMG_FALL) must be chosen}} | {{Important|To hurt infected ghosts, Damage Type 32 (DMG_FALL) must be chosen}} | ||
{{Note|Any other info that applies to <code>trigger_hurt</code> also applies here}} | |||
{{Note|<code> | {{OtherKIO|trigger_hurt|All}} | ||
==See also== | ==See also== | ||
* | * {{ent|trigger_hurt}} | ||
{{sensor_brush}} | {{sensor_brush}} |
Revision as of 02:27, 24 September 2024


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CTriggerHurtGhost |

trigger_hurt_ghost
is a brush entity available in Left 4 Dead series. It is a trigger volume that damages entities that touch it. It behaves exactly as trigger_hurt in addition to being able to hurt ghosts.
See damage types for a list on how different damage types will affect the player.


trigger_hurt
also applies here
Keyvalues / Inputs / Outputs
are same as trigger_hurt.