James Bond 007: Nightfire: Difference between revisions
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{{Nightfire|4}} is a commercial game made by [[Gearbox Software]] and published by Electronic Arts. The PC version of the game uses a highly modified version of the {{gldsrc|3.1}} engine. | {{Nightfire|4}} is a commercial game made by [[Gearbox Software]] and published by Electronic Arts. The PC version of the game uses a highly modified version of the {{gldsrc|3.1}} engine. | ||
The PC port of this game lacks certain features or large amount of content originally present in the console version, due to the engine differences aswell as different developer worked on this port. This PC port received mixed reviews once it was released. | The PC port of this game lacks certain features or large amount of content originally present in the home-console version, due to the engine differences aswell as different developer worked on this port. This PC port received mixed reviews once it was released. | ||
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== Features == | ==Features== | ||
{{stub}} | {{stub}} | ||
* Support [[anti-aliasing]] out of the box up to 8x MSAA, compared to normal {{gldsrc|4}} (prior to 2013), didn't have any support for anti-aliasing aside from workarounds such as enabling AA via graphics driver control panel. | * Support [[anti-aliasing]] out of the box up to 8x MSAA, compared to normal {{gldsrc|4}} (prior to 2013), didn't have any support for anti-aliasing aside from workarounds such as enabling AA via graphics driver control panel. | ||
* Uses [[Direct3D]] (DirectX) 8 instead of [[OpenGL]], or Direct3D 7 (prior to 2013 update) in {{goldsrc|4}}. | * Uses [[Direct3D]] (DirectX) 8 instead of [[OpenGL]], or Direct3D 7 (prior to 2013 update) in {{goldsrc|4}}. | ||
== Drawbacks== | ==Drawbacks== | ||
* This game | * This game has some compatibility issues when running on modern hardware (and newer versions of Windows). Unofficial patches have been released which fix most (but not all) of the issues. | ||
== Media == | ==Media== | ||
{{empty}} | {{empty}} | ||
== See also== | ==See also== | ||
* {{gearcraft|4}}, a level editor for {{007|4}} | * {{gearcraft|4}}, a level editor for {{007|4}} | ||
* [[List of James Bond 007: Nightfire entities]] | * [[List of James Bond 007: Nightfire entities]] | ||
== External links == | ==External links== | ||
*[http://nightfirepc.com/ Unofficial Website + Download] (also includes unofficial patches) | *[http://nightfirepc.com/ Unofficial Website + Download] (also includes unofficial patches) | ||
*[http://www.ea.com/uk/game/james-bond-007-nightfire Entry at Electronic Arts official site] | *[http://www.ea.com/uk/game/james-bond-007-nightfire Entry at Electronic Arts official site] |
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James Bond 007: Nightfire is a commercial game made by Gearbox Software and published by Electronic Arts. The PC version of the game uses a highly modified version of the GoldSrc engine.
The PC port of this game lacks certain features or large amount of content originally present in the home-console version, due to the engine differences aswell as different developer worked on this port. This PC port received mixed reviews once it was released.
There is about as much left of the Half-Life engine in Nightfire as there was of the Quake engine in Half-Life.
Interview Marc Tardiff
Features
- Support anti-aliasing out of the box up to 8x MSAA, compared to normal
GoldSrc (prior to 2013), didn't have any support for anti-aliasing aside from workarounds such as enabling AA via graphics driver control panel.
- Uses Direct3D (DirectX) 8 instead of OpenGL, or Direct3D 7 (prior to 2013 update) in
GoldSrc.
Drawbacks
- This game has some compatibility issues when running on modern hardware (and newer versions of Windows). Unofficial patches have been released which fix most (but not all) of the issues.
Media
See also
Gearcraft, a level editor for
James Bond 007: Nightfire
- List of James Bond 007: Nightfire entities
External links
- Unofficial Website + Download (also includes unofficial patches)
- Entry at Electronic Arts official site
- ModDB Link
- Demo review
- Map Decompiler Download @ TheRaZZeRApp
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