Ent watery leech: Difference between revisions
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Warning:
Note:Only in mod version of Black Mesa this entity is available (with trigger_waterydeath). It is removed in Steam versions (with trigger_waterydeath).
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{{Ent not in fgd|nolink=1}} | {{Ent not in fgd|nolink=1}} | ||
{{CD|CWateryDeathLeech|file1=hl2_triggers.cpp}} | {{CD|CWateryDeathLeech|file1=hl2_triggers.cpp}} | ||
{{this is a|point entity|name=ent_watery_leech|game=Half-Life 2 series|game1=bms12}} When player touches | {{this is a|point entity|name=ent_watery_leech|game=Half-Life 2 series|game1=bms12}} When player touches {{ent|trigger_waterydeath}}, a multitude of leeches will spawn around the player, each of which is this entity. All inputs and outputs are same as {{ent|prop_dynamic}}. It is not a separate [[NPC]], it is simple animated model, only in {{hls|4}} and {{bms|4}} leech is functional NPC ([[Monster_leech_(GoldSrc)|monster_leech]] in {{hls}} and [[npc_leech]] in {{bms}}). | ||
{{note|Only in mod version of [[Black Mesa: Source|Black Mesa]] this entity is available (with {{ent|trigger_waterydeath}}). It is removed in [[Steam]] versions (with {{ent|trigger_waterydeath}}).}} | {{note|Only in mod version of [[Black Mesa: Source|Black Mesa]] this entity is available (with {{ent|trigger_waterydeath}}). It is removed in [[Steam]] versions (with {{ent|trigger_waterydeath}}).}} |
Revision as of 12:06, 18 September 2024
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CWateryDeathLeech |
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ent_watery_leech
is a point entity available in Half-Life 2 series and
Black Mesa (mod).

- The {{{game1}}} parameter is inconsistent with the name defined by the {{bms12}} template. This can most likely be fixed by setting the value of the {{{game1}}} parameter to Black Mesa (mod).
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
When player touches trigger_waterydeath, a multitude of leeches will spawn around the player, each of which is this entity. All inputs and outputs are same as prop_dynamic. It is not a separate NPC, it is simple animated model, only in Half-Life: Source and
Black Mesa leech is functional NPC (monster_leech in
and npc_leech in
).
