Info null: Difference between revisions
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Important:This entity still counts toward the edict limit for a split second until being automatically killed upon spawning. (fixed in
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Code Fix:Remove the LINK_ENTITY_TO_CLASS() for info_null, or change info_null to inherit from CServerOnlyEntity instead of CBaseEntity.
SirYodaJedi (talk | contribs) mNo edit summary |
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It is removed as soon as it spawns. It is primarily useful as a target for pointing lights at. Another possibility is to use it during map development as a way of keeping location-based notes within the [[VMF]] file, using the entity's comments box. | It is removed as soon as it spawns. It is primarily useful as a target for pointing lights at. Another possibility is to use it during map development as a way of keeping location-based notes within the [[VMF]] file, using the entity's comments box. | ||
{{ModernImportant|This entity still counts toward the [[edict]] limit for a split second until being automatically [[kill]]ed upon spawning. {{in|text=fixed in|{{jbep3}}}}{{code fix|Remove the {{ent|LINK_ENTITY_TO_CLASS()}} for info_null, or change info_null to inherit from [[CServerOnlyEntity]] instead of [[CBaseEntity]].}} }} | {{ModernImportant|This entity still counts toward the [[edict]] limit for a split second until being automatically [[kill]]ed upon spawning. {{in|text=fixed in|{{jbep3}}}}{{code fix|Remove the {{ent|LINK_ENTITY_TO_CLASS()}} for <tt>info_null</tt>, or change <tt>info_null</tt> to inherit from [[CServerOnlyEntity]] instead of [[CBaseEntity]].}} }} | ||
{{altnames|game={{mapbase|2}}|name1=[[func_null]]}} | {{altnames|game={{mapbase|2}}|name1=[[func_null]]}} | ||
Revision as of 08:40, 12 August 2024
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CNullEntity |
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info_null
is a point entity available in all Source games.
It is removed as soon as it spawns. It is primarily useful as a target for pointing lights at. Another possibility is to use it during map development as a way of keeping location-based notes within the VMF file, using the entity's comments box.



Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
See Also
- info_target - like info_null, but is not killed on map spawn.
- info_lighting - like info_null, but is removed by VBSP
- func_null - An alternative name for info_null in
Mapbase