This article's documentation is for Source 2. Click here for more information.

Rubikon: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Multipage removal)
m (Nesciuse moved page Rubikon/en to Rubikon without leaving a redirect: Move en subpage to basepage)
(No difference)

Revision as of 10:28, 12 July 2024

English (en)Русский (ru)中文 (zh)Translate (Translate)

Stub

This article or section is a stub. You can help by expanding it.

Rubikon is Valve's custom physics engine used in Source 2. It replaces Havok, which is the main provider of physics for Source engine games.

Media