Getting Started: Difference between revisions

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{{first room menu}}
{{first room menu}}


Most of the Source SDK applications including Hammer are found in the game's bin folders, following the SteamPipe update for Source engine games.
Most of the Source SDK applications including Hammer are found in the game's {{path|bin}} folders, following the SteamPipe update for Source engine games.
* Go to Steam’s '''Library''' tab (1), right click your game (2), hover over Manage to expand more options (3), and click Browse Local Files (4).
* Go to Steam’s '''Library''' tab (1), right click your game (2), hover over Manage to expand more options (3), and click Browse Local Files (4).
* From there, double click your game's <code>/bin</code> folder to view it (5).
* From there, double click your game's <code>/bin</code> folder to view it (5).
* Find <code>hammer.exe</code> in this folder and double click it (6). This will launch '''Hammer''', the level editor for Source.
* Find {{code|hammer.bat}} (or run {{code|hammer.exe}} if the latter doesn't exist) in this folder and double click it (6). This will launch '''Hammer''', the level editor for Source.
{{Note|Do not launch {{code|hammer.exe}} directly (unless if {{code|hammer.bat}} does not exist), as it might fail to detect the game automatically when launched for first time.}}
<gallery mode=packed heights=720px style=text-align:left>Game config set.png</gallery>
<gallery mode=packed heights=720px style=text-align:left>Game config set.png</gallery>
* From the '''File''' menu, select '''New''':
* From the '''File''' menu, select '''New''':
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{{bug|You may find that Hammer’s viewports are '''all''' totally black. This is because Hammer is running with a different branch of Source from the game you are working on.}}
{{bug|You may find that Hammer’s viewports are '''all''' totally black. This is because Hammer is running with a different branch of Source from the game you are working on.}}
{{Note|On {{l4dbranch|1}} and later, you might need to run "Hammer Editor" through it's SDK/Authoring Tools Launcher, as it may not open when running {{code|hammer.exe}} directly.}}


{{Navbar|:Category:Level Design|Your First Map|View Navigation}}
{{Navbar|Category:Level Design|Your First Map|View Navigation}}
[[Category:Level Design]]
[[Category:Level Design]]
[[Category:Tutorials]]
[[Category:Tutorials]]

Revision as of 05:43, 16 September 2024

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Most of the Source SDK applications including Hammer are found in the game's 🖿bin folders, following the SteamPipe update for Source engine games.

  • Go to Steam’s Library tab (1), right click your game (2), hover over Manage to expand more options (3), and click Browse Local Files (4).
  • From there, double click your game's /bin folder to view it (5).
  • Find hammer.bat (or run hammer.exe if the latter doesn't exist) in this folder and double click it (6). This will launch Hammer, the level editor for Source.
Note.pngNote:Do not launch hammer.exe directly (unless if hammer.bat does not exist), as it might fail to detect the game automatically when launched for first time.
  • From the File menu, select New:

Hammer newwindow.png

  • An empty map will appear.

Hammer emptyworkspace.png

Icon-Bug.pngBug:You may find that Hammer’s viewports are all totally black. This is because Hammer is running with a different branch of Source from the game you are working on.  [todo tested in ?]
Note.pngNote:On Left 4 Dead engine branch and later, you might need to run "Hammer Editor" through it's SDK/Authoring Tools Launcher, as it may not open when running hammer.exe directly.