De/Counter-Strike: Global Offensive Level Creation: Difference between revisions
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==Allgemeines== | ==Allgemeines== | ||
* [[ | * [[Working_Ladders:de#Nicht-Objektbrushbasierte_Leitern|Erstellen von Leitern]] | ||
* [[Lightmapped 4WayBlend.:de|4WayBlend Texturen]] | * [[Lightmapped 4WayBlend.:de|4WayBlend Texturen]] | ||
* [[Choosing Player Models:de|Auswahl eines Spielermodells]] | * [[Choosing Player Models:de|Auswahl eines Spielermodells]] | ||
* [[Creating a working mini-map:de|Erstellen eines Radars]] | * [[Creating a working mini-map:de|Erstellen eines Radars]] | ||
* [[Mapname.txt:de|Einstellen des Ladebildschirmtextes]] | * [[Mapname.txt:de|Einstellen des Ladebildschirmtextes]] | ||
* [[HDR | * [[HDR/de|HDR]] | ||
===[[Bot | ===[[Bot/de|Bot]]s=== | ||
* [[ | * [[Nav Mesh:de|Navigationsnetze]] | ||
* [[ | * [[Counter-Strike: Global Offensive/Bot Behavior Trees/de|CS:GO Bot-Verhaltensbäume]] | ||
===Fehler=== | ===Fehler=== | ||
*[[Static Props show up black|Static Props sind schwarz]] | *[[Static Props show up black|Static Props sind schwarz]] | ||
*[[Both Teams are Full error | *[[Both Teams are Full error/de|Beide Teams sind Voll-Fehler]] | ||
*[[CS:GO Bugs:de|CS:GO Bugs]] | *[[CS:GO Bugs:de|CS:GO Bugs]] | ||
===Spielmodi=== | ===Spielmodi=== | ||
* [[ | * [[Counter-Strike:_Global_Offensive/Game_Modes|CS:GO-Spielmodi]] | ||
{| class=wikitable | {| class=wikitable | ||
! Klassisch | ! Klassisch | ||
| | | | ||
* '''[[Creating a Classic Counter-Strike Map | * '''[[Creating a Classic Counter-Strike Map/de|Erstellen einer klassischen Counter-Strike-Karte]]''' {{csgo mode:de|casual}}{{csgo mode:de|competitive}}{{csgo mode:de|wingman}} | ||
** [[Creating a Bomb Defusal Map:de|Erstellen einer Bombenentschärfungskarte]] | ** [[Creating a Bomb Defusal Map:de|Erstellen einer Bombenentschärfungskarte]] | ||
** [[Creating a Hostage Rescue Map:de|Erstellen einer Geiselrettungskarte]] | ** [[Creating a Hostage Rescue Map:de|Erstellen einer Geiselrettungskarte]] | ||
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==Theorie== | ==Theorie== | ||
* [[How to Develop a Map That Works:de|So entwickeln Sie eine Karte, die funktioniert]] | * [[How to Develop a Map That Works:de|So entwickeln Sie eine Karte, die funktioniert]] | ||
* [[Releasing a Map | * [[Releasing a Map/de|Veröffentlichung einer Karte]] | ||
==Workshop== | ==Workshop== | ||
Revision as of 10:34, 4 July 2024
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Dieser Artikel ist fokussiert auf
Counter-Strike: Global Offensive Leveldesign mit seinem authoring tools. Für generelle Mapping-Tutorials, siehe Category:Level Design:de.
EinstiegAllgemeines
BotsFehlerSpielmodi
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Referenz
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