De/Counter-Strike: Global Offensive Level Creation: Difference between revisions
< De
Jump to navigation
Jump to search
m (Replaced deprecated {{Game name}} template with {{Software}} counterpart. Action performed by bot) |
m (- changed links to :lang suffix redirect pages to the redirected link) |
||
Line 12: | Line 12: | ||
==Allgemeines== | ==Allgemeines== | ||
* [[ | * [[Working_Ladders:de#Nicht-Objektbrushbasierte_Leitern|Erstellen von Leitern]] | ||
* [[Lightmapped 4WayBlend.:de|4WayBlend Texturen]] | * [[Lightmapped 4WayBlend.:de|4WayBlend Texturen]] | ||
* [[Choosing Player Models:de|Auswahl eines Spielermodells]] | * [[Choosing Player Models:de|Auswahl eines Spielermodells]] | ||
* [[Creating a working mini-map:de|Erstellen eines Radars]] | * [[Creating a working mini-map:de|Erstellen eines Radars]] | ||
* [[Mapname.txt:de|Einstellen des Ladebildschirmtextes]] | * [[Mapname.txt:de|Einstellen des Ladebildschirmtextes]] | ||
* [[HDR | * [[HDR/de|HDR]] | ||
===[[Bot | ===[[Bot/de|Bot]]s=== | ||
* [[ | * [[Nav Mesh:de|Navigationsnetze]] | ||
* [[ | * [[Counter-Strike: Global Offensive/Bot Behavior Trees/de|CS:GO Bot-Verhaltensbäume]] | ||
===Fehler=== | ===Fehler=== | ||
*[[Static Props show up black|Static Props sind schwarz]] | *[[Static Props show up black|Static Props sind schwarz]] | ||
*[[Both Teams are Full error | *[[Both Teams are Full error/de|Beide Teams sind Voll-Fehler]] | ||
*[[CS:GO Bugs:de|CS:GO Bugs]] | *[[CS:GO Bugs:de|CS:GO Bugs]] | ||
===Spielmodi=== | ===Spielmodi=== | ||
* [[ | * [[Counter-Strike:_Global_Offensive/Game_Modes|CS:GO-Spielmodi]] | ||
{| class=wikitable | {| class=wikitable | ||
! Klassisch | ! Klassisch | ||
| | | | ||
* '''[[Creating a Classic Counter-Strike Map | * '''[[Creating a Classic Counter-Strike Map/de|Erstellen einer klassischen Counter-Strike-Karte]]''' {{csgo mode:de|casual}}{{csgo mode:de|competitive}}{{csgo mode:de|wingman}} | ||
** [[Creating a Bomb Defusal Map:de|Erstellen einer Bombenentschärfungskarte]] | ** [[Creating a Bomb Defusal Map:de|Erstellen einer Bombenentschärfungskarte]] | ||
** [[Creating a Hostage Rescue Map:de|Erstellen einer Geiselrettungskarte]] | ** [[Creating a Hostage Rescue Map:de|Erstellen einer Geiselrettungskarte]] | ||
Line 79: | Line 79: | ||
==Theorie== | ==Theorie== | ||
* [[How to Develop a Map That Works:de|So entwickeln Sie eine Karte, die funktioniert]] | * [[How to Develop a Map That Works:de|So entwickeln Sie eine Karte, die funktioniert]] | ||
* [[Releasing a Map | * [[Releasing a Map/de|Veröffentlichung einer Karte]] | ||
==Workshop== | ==Workshop== |
Revision as of 11:34, 4 July 2024

This page needs to be translated.
This page either contains information that is only partially or incorrectly translated, or there isn't a translation yet.
If this page cannot be translated for some reason, or is left untranslated for an extended period of time after this notice is posted, the page should be requested to be deleted.
Also, please make sure the article complies with the alternate languages guide.
This page either contains information that is only partially or incorrectly translated, or there isn't a translation yet.
If this page cannot be translated for some reason, or is left untranslated for an extended period of time after this notice is posted, the page should be requested to be deleted.
Also, please make sure the article complies with the alternate languages guide.
Dieser Artikel ist fokussiert auf Counter-Strike: Global Offensive Leveldesign mit seinem authoring tools. Für generelle Mapping-Tutorials, siehe Category:Level Design:de.
EinstiegAllgemeines
BotsFehlerSpielmodi
|
Referenz
VScriptingTheorieWorkshopVideosSee also |