Half-Life (Dreamcast) engine branch: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
Line 1: Line 1:
{{cleanup|grammar}}
[[Half-Life (Dreamcast) engine branch]] was made by {{gs|4}} a Cancel port of the {{hl|4}} (v1.1.x.x/SDK v2.0) to the Dreamcast and adds Compressed model textures.
[[Half-Life (Dreamcast) engine branch]] was made by {{gs|4}} a Cancel port of the {{hl|4}} (v1.1.x.x/SDK v2.0) to the Dreamcast and adds Compressed model textures.


==Features==
==Features==
* '''HD models'''
* '''HD models'''
* '''Compressed model textures'''
* '''Compressed model textures'''{{clarify}}


== Availability ==
== Availability ==

Revision as of 20:55, 25 April 2024

Broom icon.png
This article or section needs to be cleaned up to conform to a higher standard of quality because:
grammar
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.

Half-Life (Dreamcast) engine branch was made by Gearbox Software Gearbox Software a Cancel port of the Half-Life Half-Life (v1.1.x.x/SDK v2.0) to the Dreamcast and adds Compressed model textures.

Features

  • HD models
  • Compressed model textures[Clarify]

Availability

CancelledHalf-Life (Dreamcast) Half-Life (Dreamcast)