Half-Life (Dreamcast) engine branch: Difference between revisions
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[[Half-Life (Dreamcast) engine branch]] was made by {{gs|4}} a Cancel port of the {{hl|4}} (v1.1.x.x/SDK v2.0) to the Dreamcast and adds Compressed model textures. | [[Half-Life (Dreamcast) engine branch]] was made by {{gs|4}} a Cancel port of the {{hl|4}} (v1.1.x.x/SDK v2.0) to the Dreamcast and adds Compressed model textures. | ||
==Features== | ==Features== | ||
* '''HD models''' | * '''HD models''' | ||
* '''Compressed model textures''' | * '''Compressed model textures'''{{clarify}} | ||
== Availability == | == Availability == |
Revision as of 20:55, 25 April 2024

This article or section needs to be cleaned up to conform to a higher standard of quality because:
grammar
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.Half-Life (Dreamcast) engine branch was made by Gearbox Software a Cancel port of the
Half-Life (v1.1.x.x/SDK v2.0) to the Dreamcast and adds Compressed model textures.
Features
- HD models
- Compressed model textures[Clarify]
Availability
Cancelled Half-Life (Dreamcast)