Obsidian Conflict: Difference between revisions
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Warning:These tools were made for the
Source 2007 version of Obsidian Conflict and are untested in the upcoming
Source 2013 version, use at your own risk.
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** {{hl2ep2|4}}* | ** {{hl2ep2|4}}* | ||
** {{hls|4}}* | ** {{hls|4}}* | ||
<nowiki>*</nowiki>Requires the game being mounted, done automatically if the desired game is installed. | <nowiki>*</nowiki> - ''Requires the game being mounted, done automatically if the desired game is installed.'' | ||
*'''Gamemodes''' | *'''Gamemodes''' | ||
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==Tools== | ==Tools== | ||
{{Warning|These tools were made for the {{src07|4}} version of | {{Warning|These tools were made for the {{src07|4}} version of Obsidian Conflict and are untested in the upcoming {{src13|4}} version, use at your own risk.}} | ||
* [http://z-server.game.coocan.jp/etc/oc_modify_generator001.zip oc modify generator001] Compares a decomplied vmf to an edited copy of the vmf and outputs a mapname_modify.txt script with the updated changes. Tool made by Zteer. | * [http://z-server.game.coocan.jp/etc/oc_modify_generator001.zip oc modify generator001] Compares a decomplied vmf to an edited copy of the vmf and outputs a mapname_modify.txt script with the updated changes. Tool made by Zteer. | ||
* [http://z-server.game.coocan.jp/etc/bspconv001.zip bspconv001] Reads the Lump information to be included in map file (extension bsp) used by | * [http://z-server.game.coocan.jp/etc/bspconv001.zip bspconv001] Reads the Lump information to be included in map file (extension bsp) used by {{src|4|nt=1}} games. Tool made by Zteer. | ||
Revision as of 06:51, 1 April 2024


Obsidian Conflict is a cooperative modification created for
Half-Life 2. It is a community based mod with focus on fun, cooperative, and physics-related puzzles. The mod has an open story, but is still set in the Half-Life 2 universe.
Obsidian Conflict is currently, only publicly available as a mod for via ModDB[1], however, the upcoming Steam re-release sees a port to
Source 2013 Multiplayer and features a new UI, enhanced weapon models and more.
Features
- Co-Op Campaign
* - Requires the game being mounted, done automatically if the desired game is installed.
- Gamemodes
- Classic Coop
- Classic Coop Lives
- Teamplay
- Teamplay Lives
- Player Vs Player
- Other
- Customizable Hud and Flashlight
- New NPCs
- Scoring System
- New Weapons
- Super Gravity Gun Support
- Custom Weapon Scripts
- Player Modules including Cloak and Shield
- Custom Player Models System
- Inventory system
- Series maps save your weapons and points over transitions
- Objects and npcs can transfer over level transitions and back again
- Previous maps in a series of maps are saved, so when you go back to them things stay as you left them. Just like SP Half-Life 2
- New Maps
- Advanced Customizability for Mappers
- Custom per map Sound Scripts, Configuration Files and Soundscapes
- Out of Hammer map modification via scripts
Mountable Games
Todo: Fill in the note section for any information about how or why the game is mounted by OC.
Tools



- oc modify generator001 Compares a decomplied vmf to an edited copy of the vmf and outputs a mapname_modify.txt script with the updated changes. Tool made by Zteer.
- bspconv001 Reads the Lump information to be included in map file (extension bsp) used by
Source Engine games. Tool made by Zteer.
Reviews
See also
External links
References
- Obsidian Conflict (
Source 2007) download mirror via ModDB