Half-Life 2 RTX: Difference between revisions
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'''{{hl2rtx|4}} - An RTX Remix Project''' is the second {{ | '''{{hl2rtx|4}} - An RTX Remix Project''' is the second {{source|3}} game to be built using {{RTXremix|4}}. It, as the name implies, is a RTX revamp of the original {{hl2|4}}, similar to how {{portal|3.1}} was revamped with {{portalrtx|3.1}}. Being developed by Orbifold Studios, it aims to revamp the entire game with RTX lighting, PBR textures, etc. This game was also promoted by {{nvidia|3.1}} via their official {{Yt|aM_gzfAMdNs|page=watch|YouTube}} channel. | ||
With the release of the first trailer, the [[Dr. Kleiner]]'s lab has been revealed, along with an updated HEV suit and revamped models & props. Plus the floor textures now utilizing ray-tracing (or [[Parallax Corrected Cubemaps|parallax cubemapped]]{{confirm}}) reflections. | With the release of the first trailer, the [[Dr. Kleiner]]'s lab has been revealed, along with an updated HEV suit and revamped models & props. Plus the floor textures now utilizing ray-tracing (or [[Parallax Corrected Cubemaps|parallax cubemapped]]{{confirm}}) reflections. | ||
With the release of {{RTXremix|4}} in open beta you can click [[RTX Remix|here]] to learn how to use {{RTXremix| | With the release of {{RTXremix|4.1}} in open beta you can click [[RTX Remix|here]] to learn how to use {{RTXremix|3.1}} with the Source engine. | ||
{{clr}} | {{clr}} | ||
<div style="float:right">[[File:Screenshot-HL2RTX-Kleiner's_Lab.jpg|340px|thumb|A screenshot of {{hl2rtx|4}}, showcasing the ray-traced Kleiner's Lab, from [https://www.nvidia.com/en-us/geforce/news/half-life-2-rtx-remix-in-development/ NVIDIA News page].]] | <div style="float:right">[[File:Screenshot-HL2RTX-Kleiner's_Lab.jpg|340px|thumb|A screenshot of {{hl2rtx|4}}, showcasing the ray-traced Kleiner's Lab, from [https://www.nvidia.com/en-us/geforce/news/half-life-2-rtx-remix-in-development/ NVIDIA News page].]] |
Revision as of 06:11, 22 April 2024
Half-Life 2 RTX - An RTX Remix Project is the second Source game to be built using
RTX Remix. It, as the name implies, is a RTX revamp of the original
Half-Life 2, similar to how Portal was revamped with Portal with RTX. Being developed by Orbifold Studios, it aims to revamp the entire game with RTX lighting, PBR textures, etc. This game was also promoted by Nvidia via their official
YouTube channel.
With the release of the first trailer, the Dr. Kleiner's lab has been revealed, along with an updated HEV suit and revamped models & props. Plus the floor textures now utilizing ray-tracing (or parallax cubemapped[confirm]) reflections.
With the release of RTX Remix in open beta you can click here to learn how to use RTX Remix with the Source engine.
History and Updates
The game was first announced in September 9, 2023, with the first trailer released.
In Jan 8, 2024, NVIDIA announces NVIDIA RTX Remix Open Beta, which would allow other Source games such as
Garry's Mod,
VTMB and other DirectX 8 & 9 games to have RTX. On that same announcement, a second Ravenholm RTX showcase trailer was released in Jan 8, 2024[1].
External Links
- Announcing Half-Life 2 RTX, An RTX Remix Project Being Built By The Community - NVIDIA News
Half-Life 2 RTX, An RTX Remix Project - Announce Trailer - Release Trailer on YouTube
References
- NVIDIA RTX Remix Open Beta Begins January 22nd; New Half-Life 2 RTX Trailer Released. NVIDIA. Retrieved Jan 9, 2024.