Blender: Difference between revisions

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* Follow the [[SteamVR/Environments/Blender tutorial|Blender for Source 2]] tutorial to export a mesh from Blender to Source 2.
* Follow the [[SteamVR/Environments/Blender tutorial|Blender for Source 2]] tutorial to export a mesh from Blender to Source 2.
* The [[Blender Source Tools]] can import and export [[Studiomdl Data|SMD]] and [[DMX model|DMX]].
* {{Blendersrctools|4}} can import and export [[Studiomdl Data|SMD]] and [[DMX model|DMX]].
* Similarly [[Blender VertexLitGeneric]] can help you design and export materials for models.
* {{bsourceops|4}} can also export [[SMD]], and generate [[QC]] files.
* {{sourceio|4}} can import models, maps, and textures from {{src|4}}, {{src2|4}}, and {{goldsrc|4}}
* {{blendervertexlit|4}} can help you design and export materials for models.
* [https://git.sr.ht/~b5327157/tf2-blender/tree/HEAD/VertexLitGeneric.md VertexLitGeneric OSL] is a [[VertexLitGeneric]] shader implementation for the Blender Cycles ray-tracing engine, supported by [https://docs.blender.org/manual/en/latest/render/shader_nodes/osl.html Open Shading Language].
* [https://git.sr.ht/~b5327157/tf2-blender/tree/HEAD/VertexLitGeneric.md VertexLitGeneric OSL] is a [[VertexLitGeneric]] shader implementation for the Blender Cycles ray-tracing engine, supported by [https://docs.blender.org/manual/en/latest/render/shader_nodes/osl.html Open Shading Language].
* See [[Animation in Blender]] to learn how to rig and animate in a way that survives SMD export.
* See [[Animation in Blender]] to learn how to rig and animate in a way that survives SMD export.

Revision as of 18:20, 24 February 2024

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Blender.png
See Category:Blender for tutorials.

(icon) Blender is a free and open source 3D modeling package that can be used to create models for Source Source and Source 2 Source 2. Blender has also been available on Steam since April 3, 2015, it comes with automatic updates but has no support for the in-app Steam overlay currently.

Features

Blender offers free 3D modeling and texture mapping features.

  • Create textures and animate models.
  • Use add-ons to import and export numerous different file types like SMD and DMX for your Source mods or the Steam Workshop.

Blender and Source

Where can I learn to use Blender?

Blender ui.jpg

Although the Valve Developer Community has limited information about using Blender, we offer a variety of external resources for you to learn and master Blender.

  • Blender 3D: Noob to Pro A helpful online resource book hosted on WikiBooks, a website that uses the same format as this website and Wikipedia.

External links