MonitorScreen: Difference between revisions
		
		
		
		
		
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{{Orphan|date=January 2024}}  | |||
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{{this is a|name=MonitorScreen|s0}} It is intended for use with [[func_monitor]], though any shader can be used. This applies various image effects to the rendered texture, then applies an overlay on top. This shader is unlit.  | {{this is a|name=MonitorScreen|s0}} It is intended for use with [[func_monitor]], though any shader can be used. This applies various image effects to the rendered texture, then applies an overlay on top. This shader is unlit.  | ||
Revision as of 00:05, 6 January 2024
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MonitorScreen  is a   s0  available in all 
 Source games. It is intended for use with func_monitor, though any shader can be used. This applies various image effects to the rendered texture, then applies an overlay on top. This shader is unlit.
Supported effects
Shader parameters
[[$basetexture|$basetexture]]
$texture2
$texture2transform
$frame2
$contrast
$saturation
$tint