Template:Archived Page History/Half-Life 2: Deathmatch/en: Difference between revisions
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== Official maps == | == Official maps == | ||
{{todo|expand here of use more external references}} | {{todo|expand here of use more external references{{clarify}}}} | ||
{{hl2dm|1}} has the following official maps included: | {{hl2dm|1}} has the following official maps included: | ||
<div style="width:100%; border-bottom:1px solid #404040">'''''Official maps since release'''''</div> | <div style="width:100%; border-bottom:1px solid #404040">'''''Official maps since release'''''</div> | ||
<gallery mode="nolines"> | <gallery mode="nolines"> | ||
hl2dm_lockdown_1.jpg|dm_lockdown | hl2dm_lockdown_1.jpg | {{cow|dm_lockdown}} | ||
hl2dm_overwatch2.jpg|dm_overwatch | hl2dm_overwatch2.jpg | {{cow|dm_overwatch}} | ||
hl2dm_powerhouse2.jpg|dm_powerhouse | hl2dm_powerhouse2.jpg | {{cow|dm_powerhouse}} | ||
</gallery> | </gallery> | ||
<div style="width:100%; border-bottom:1px solid #404040">'''''Official map since February 17 2005 ([https://web.archive.org/web/20170312233520/http://www.steampowered.com/Steam/Marketing/Feb17.2005 Update])'''''</div> | <div style="width:100%; border-bottom:1px solid #404040">'''''Official map since February 17 2005 ([https://web.archive.org/web/20170312233520/http://www.steampowered.com/Steam/Marketing/Feb17.2005 Update])'''''</div> | ||
<gallery mode="nolines"> | <gallery mode="nolines"> | ||
hl2dm_underpass.jpg|dm_underpass | hl2dm_underpass.jpg | {{cow|dm_underpass}} | ||
</gallery> | </gallery> | ||
<div style="width:100%; border-bottom:1px solid #404040">'''''Official maps since March 18 2005 ([https://web.archive.org/web/20160416203832/http://steampowered.com/Steam/Marketing/Mar18.2005 HL2:DM Map Contest])'''''</div> | <div style="width:100%; border-bottom:1px solid #404040">'''''Official maps since March 18 2005 ([https://web.archive.org/web/20160416203832/http://steampowered.com/Steam/Marketing/Mar18.2005 HL2:DM Map Contest])'''''</div> | ||
<gallery mode="nolines"> | <gallery mode="nolines"> | ||
hl2dm_resistance1.jpg|dm_resistance | hl2dm_resistance1.jpg | {{cow|dm_resistance}} | ||
hl2dm_runoff1.jpg|dm_runoff | hl2dm_runoff1.jpg | {{cow|dm_runoff}} | ||
</gallery> | </gallery> | ||
<div style="width:100%; border-bottom:1px solid #404040">'''''Official map since April 25 2005 ([https://web.archive.org/web/20170313054049/http://www.steampowered.com/Steam/Marketing/April22.2005 Update])'''''</div> | <div style="width:100%; border-bottom:1px solid #404040">'''''Official map since April 25 2005 ([https://web.archive.org/web/20170313054049/http://www.steampowered.com/Steam/Marketing/April22.2005 Update])'''''</div> | ||
<gallery mode="nolines"> | <gallery mode="nolines"> | ||
hl2dm_steamlab1.jpg|dm_steamlab | hl2dm_steamlab1.jpg | {{cow|dm_steamlab}} | ||
</gallery> | </gallery> | ||
<div style="width:100%; border-bottom:1px solid #404040">'''''Official map since April 03 2013 ([[Steam/SteamPipe|SteamPipe update]])'''''</div> | <div style="width:100%; border-bottom:1px solid #404040">'''''Official map since April 03 2013 ([[Steam/SteamPipe|SteamPipe update]])'''''</div> | ||
<gallery mode="nolines"> | <gallery mode="nolines"> | ||
hl2dm_halls3_1.jpg|halls3 | hl2dm_halls3_1.jpg | {{cow|halls3}} | ||
</gallery> | </gallery> | ||
Revision as of 13:13, 14 July 2023
Half-Life 2: Deathmatch was released on November 30, 2004 as the multiplayer component to Half-Life 2. Gameplay is fundamentally identical to Deathmatch Classic, and the multiplayer mode in Half-Life, where players get one point for each kill and they lose a point for each suicide.
Half-Life 2: Deathmatch was, at one period of time, available free for users of certain ATI and Nvidia graphics cards.
Limitations/Bugs

Build Label: 6630498 # Uniquely identifies each build Network PatchVersion: 6630498 # Determines client and server compatibility Protocol version: 24 # High level network protocol version Server version: 6630498 Server AppID: 232370 Client version: 6630498 Client AppID: 320[todo tested in ?]




Official maps
Half-Life 2: Deathmatch has the following official maps included:
Weapons
Players respawn with weapon_crowbar, weapon_physcannon, weapon_pistol with 18 loaded and 150 reserve (max), weapon_smg1 with 45 loaded and 45 reserve ammo (without alt grenades, 225 max), 2 grenades[Clarify] (5 max).
Notes
Most props like barrels and wooden boxes are only grabbable by the weapon_physcannon at maps like dm_lockdown. This is unlike Half-Life 2.
Players can't collect wooden planks after destroying wooden boxes. This is unlike Half-Life 2.
See also
External links
- Half-Life 2: Deathmatch on the Combine OverWiki
- TSGK Forum Tricks, Tips, Help, Custom Maps, Server Plugins for HL2:DM
- Half-Life 2: Deathmatch University Rus - Russian HL2:DM community
- Half-Life 2: Deathmatch Oldschool Community - HL2:DM Cups and Leagues