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Note:Some entities will not work properly with this command because they need to be set up through Hammer.
Tip:Using a point_servercommand entity to 
 Confirm:This just sounds a little weird?
		
	
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				Thunder4ik (talk | contribs)  m (→See also: clean up, replaced: See Also → See also)  | 
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In Half-Life 2, <code>give [[weapon_rpg]]</code> will spawn a rocket launcher under the player (which they will usually immediately pick up).  | In Half-Life 2, <code>give [[weapon_rpg]]</code> will spawn a rocket launcher under the player (which they will usually immediately pick up).  | ||
==See   | ==See also==  | ||
*{{ent|ent_create}}, a command like <code>give</code>, but things spawn where the player is looking.  | *{{ent|ent_create}}, a command like <code>give</code>, but things spawn where the player is looking.  | ||
*[[:Category:Weapons]] - A list of [[Half-Life 2]] weapons.  | *[[:Category:Weapons]] - A list of [[Half-Life 2]] weapons.  | ||
*[[:Category:Items]] - A list of [[Half-Life 2]] items and ammo.  | *[[:Category:Items]] - A list of [[Half-Life 2]] items and ammo.  | ||
*[[:Category:Counter-Strike:_Source_Entities]] - A list of mostly [[Counter-Strike: Source]] weapons and ammo.  | *[[:Category:Counter-Strike:_Source_Entities]] - A list of mostly [[Counter-Strike: Source]] weapons and ammo.  | ||
Revision as of 03:32, 4 January 2024
Template:Console command
give is a console command that gives the player (or, rather, spawns beneath their feet) any specified entity.
This command requires sv_cheats 1 in multiplayer games like Team Fortress 2, but not singleplayer games. Valve did not mark this as a cheat in Portal 2, and it allows for some very clever uses in challenge mode.
give the player something, is usually more reliable than the point_template ForceSpawn seen in the Newgame_spawn prefab, because the give command is not bound to a physical place, whereas the point_template will dump entities at the original spawnpoint when buildcubemaps is fired.Syntax
give ENTITY
In Half-Life 2, give weapon_rpg will spawn a rocket launcher under the player (which they will usually immediately pick up).
See also
- ent_create, a command like 
give, but things spawn where the player is looking. - Category:Weapons - A list of Half-Life 2 weapons.
 - Category:Items - A list of Half-Life 2 items and ammo.
 - Category:Counter-Strike:_Source_Entities - A list of mostly Counter-Strike: Source weapons and ammo.