Source 2004: Difference between revisions

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* {{Code|style=2|2004}} {{vtmb|4}} <span style="cursor:help" title="The engine of VTMB was based off the Half-Life 2 Beta engine (Source 2003) with modifications and use proprietary texture formats.">(Beta version)</span>
* {{Code|style=2|2004}} {{vtmb|4}} <span style="cursor:help" title="The engine of VTMB was based off the Half-Life 2 Beta engine (Source 2003) with modifications and use proprietary texture formats.">(Beta version)</span>
* {{Code|style=2|2005}} {{hl2|4}} - {{xbox|3.1|nt=1}} only.
* {{Code|style=2|2005}} {{hl2|4}} - {{xbox|3.1|nt=1}} only.
* {{Code|style=2|2006}} {{sin|4}}
* {{Code|style=2|2006}} {{sineps|4}}

Revision as of 05:52, 10 July 2023

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Source 2004 Source 2004 is the original build of the Source engine that Half-Life 2, Half-Life: Source and Counter-Strike: Source shipped with. It was succeeded by the Source 2006 engine branch with the release of Half-Life 2: Episode One. No current Valve titles hosted on Steam use this branch, and it is outdated. One game, Vampire: The Masquerade – Bloodlines Vampire: The Masquerade – Bloodlines, currently on Steam, still run on the custom version of the engine that was similar to the Half-Life 2 Beta leak, but with proprietary texture format and BSP version 17, and another game, SiN Episodes SiN Episodes, used a last?[confirm] build of Source 2004 containing few commands which was related to the HDR Rendering that was non-functional ("mat_hdr_enabled").

Availability

Source code for this branch is not publicly available.

The following games are still based on, or currently using Source 2004: