Template:Hammer++ compatibility: Difference between revisions

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! {{hammerpp compatibility/strings|Game}}
! {{hammerpp compatibility/strings|Game}}
! {{hammerpp compatibility/strings|Ver}}
! {{hammerpp compatibility/strings|Ver}}
! {{hammerpp compatibility/strings|Notes}} {{table tools|hammerpp_compatibility|style = background-color: rgb(0 0 0 / 50%); border-radius:.3em; padding:0 .3em; margin-right:0 }}
! {{hammerpp compatibility/strings|Notes}} {{table tools|temlate:hammerpp_compatibility|style = background-color: rgb(0 0 0 / 50%); border-radius:.3em; padding:0 .3em; margin-right:0 }}
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| {{Portal2|4.1}}
| {{Portal2|4.1}}

Revision as of 07:15, 23 June 2023

Game Hammer++ Version Notes ViewDiscussEdit templatePurge
Portal 2 Portal 2 CS:GO None
Portal 2: Community Edition Portal 2: Community Edition CS:GO Unsupported by devs; They will not help if any issues are found
Left 4 Dead 2 Left 4 Dead 2 CS:GO Some models may appear as errors
Momentum Mod Momentum Mod CS:GO [confirm]
Titanfall branch Titanfall branch games CS:GO [confirm]
Garry's Mod Garry's Mod Source 2013 Multiplayer Similar to standard method, but make sure to view this file as well for additional steps
Day of Defeat: Source Day of Defeat: Source Source 2013 Multiplayer None
Black Mesa Black Mesa (Steam) Source 2013 Multiplayer New lighting entities may not show in lighting preview; use old entities during light test and swap to final for full compile
Black Mesa Black Mesa (Mod) Source 2013 Singleplayer Make sure to point towards the Source 2007 compilers!
Mapbase Mapbase Source 2013 Singleplayer None

Included Subpages

Below are the subpages that are used by this template for better code readability or something else.

  • /strings - Translatable strings and strings to include in the template.