Obsidian Conflict: Difference between revisions
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{{langsp}} | {{langsp}} | ||
[[File:Ocbigimage.jpg|center]] | [[File:Ocbigimage.jpg|center]] | ||
{{ModStatus|status=released|engine=Source|download=http://obsidianconflict.net/?page=downloads}} | |||
==Overview== | ==Overview== | ||
{{obsc|4}} is a cooperative modification created for Half-Life 2. It is a community based mod with focus on fun, cooperative, and physics-related puzzles. The mod has an open story, but is still set in the Half-Life 2 universe. '''The mods' current version is 1.35 Released May 31 2010'''. | {{obsc|4}} is a cooperative modification created for [[Half-Life 2]]. It is a community based mod with focus on fun, cooperative, and physics-related puzzles. The mod has an open story, but is still set in the [[Half-Life 2]] universe. '''The mods' current version is 1.35 Released May 31 2010'''. | ||
==Features== | ==Features== | ||
'''Co-Op Campaign'''</br> | |||
* {{hls|4}} | |||
:Npcs (Requires mount) | |||
* {{hl2|4}} | |||
* {{hl2lc|4}} | |||
'''Dynamic Content Mounting'''</br> | |||
* {{hl2ep1|4}} | |||
:Npcs (Requires mount) | |||
* {{hl2ep2|4}} | |||
:Npcs (Requires mount) | |||
'''Additional Game Content Mounting'''</br> | |||
* {{css|4}} | |||
::Several maps setup with coop storylines | |||
# {{dods|4}} | |||
* Customizable Hud and Flashlight | * Customizable Hud and Flashlight | ||
* New NPCs | * New NPCs | ||
* Scoring System | * Scoring System | ||
* New Weapons | * New Weapons | ||
:Super Gravity Gun Support | |||
:Custom Weapon Scripts | |||
* Player Modules including Cloak and Shield | * Player Modules including Cloak and Shield | ||
* Custom Player Models System | * Custom Player Models System | ||
* Inventory system | * Inventory system | ||
* Series maps save your weapons and points over transitions | * Series maps save your weapons and points over transitions | ||
:Objects and npcs can transfer over level transitions and back again | |||
:Previous maps in a series of maps are saved, so when you go back to them things stay as you left them. Just like SP Half-Life 2 | |||
* New Maps | * New Maps | ||
* Advanced Customizability for Mappers | * Advanced Customizability for Mappers | ||
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== Reviews == | == Reviews == | ||
* PC Zone Magazine (UK) 11/2006 [http://obsidianconflict.net/ocscreenshots/exposure/pczone.jpg] | * PC Zone Magazine (UK) 11/2006 [http://obsidianconflict.net/ocscreenshots/exposure/pczone.jpg] | ||
* PC Action Magazine (German) 10/2006 [http://obsidianconflict.net/ocscreenshots/exposure/ocpcascanpo4.jpg] | * PC Action Magazine (German) 10/2006 [http://obsidianconflict.net/ocscreenshots/exposure/ocpcascanpo4.jpg] | ||
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==Tools== | ==Tools== | ||
* [http://z-server.game.coocan.jp/etc/oc_modify_generator001.zip oc modify generator001] Compares a decomplied vmf to an edited copy of the vmf and outputs a mapname_modify.txt script with the updated changes. Tool made by Zteer. | * [http://z-server.game.coocan.jp/etc/oc_modify_generator001.zip oc modify generator001] Compares a decomplied vmf to an edited copy of the vmf and outputs a mapname_modify.txt script with the updated changes. Tool made by Zteer. | ||
* [http://z-server.game.coocan.jp/etc/bspconv001.zip bspconv001] Reads the Lump information to be included in map file (extension bsp) used by Source engine games. Tool made by Zteer. | * [http://z-server.game.coocan.jp/etc/bspconv001.zip bspconv001] Reads the Lump information to be included in map file (extension bsp) used by Source engine games. Tool made by Zteer. |
Revision as of 10:22, 8 September 2023


This mod for Source has been released! Download it now.
Overview
Obsidian Conflict is a cooperative modification created for Half-Life 2. It is a community based mod with focus on fun, cooperative, and physics-related puzzles. The mod has an open story, but is still set in the Half-Life 2 universe. The mods' current version is 1.35 Released May 31 2010.
Features
Co-Op Campaign
- Npcs (Requires mount)
Dynamic Content Mounting
- Npcs (Requires mount)
- Npcs (Requires mount)
Additional Game Content Mounting
- Several maps setup with coop storylines
- Customizable Hud and Flashlight
- New NPCs
- Scoring System
- New Weapons
- Super Gravity Gun Support
- Custom Weapon Scripts
- Player Modules including Cloak and Shield
- Custom Player Models System
- Inventory system
- Series maps save your weapons and points over transitions
- Objects and npcs can transfer over level transitions and back again
- Previous maps in a series of maps are saved, so when you go back to them things stay as you left them. Just like SP Half-Life 2
- New Maps
- Advanced Customizability for Mappers
- Custom per map Sound Scripts, Configuration Files and Soundscapes
- Out of Hammer map modification via scripts
- Gamemodes Including
- Classic Coop
- Classic Coop Lives
- Teamplay
- Teamplay Lives
- Player Vs Player
Official Maps
oc_antlion_attack [1] | oc_breakout [2] | oc_broken_escape series [3] | oc_bunker [4] | oc_cannon series [5] | oc_cardwar [6] |
oc_castledefense [7] | oc_courier [8] | oc_danmaku [9] | oc_docks [10] | oc_evildead [11] | oc_fireteam series [12] |
oc_freezingpoint [13] | oc_harvest [14] | oc_kake [15] | oc_lobby [16] | oc_manor [17] | oc_newgappi [18] |
oc_return_c17 series [19] | oc_seamus [20] | oc_sewers [21] | oc_stadium [22] | oc_starlight [23] | oc_starship_troopers [24] |
oc_stitches series [25] | oc_umizuri [26] | oc_waking_dead [27] | oc_wgh [28] | oc_wildfire series [29] | oc_zelda series [30] |
ocf_deadland [31] | z_harrier2 [32] |
Media
Reviews
See Also
- Official Website
- Official Wiki
- Official Bug Tracker
- Moddb
- Official YouTube Channel
- Official Steam Group
- Obsidian Conflict Map Database
Tools
- oc modify generator001 Compares a decomplied vmf to an edited copy of the vmf and outputs a mapname_modify.txt script with the updated changes. Tool made by Zteer.
- bspconv001 Reads the Lump information to be included in map file (extension bsp) used by Source engine games. Tool made by Zteer.