Template:Archived Page History/Half-Life/en: Difference between revisions
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''Half-Life'' is also the debut of the {{gldsrc|4.1}} engine, and was followed by a {{src|4.1}} engine sequel in 2004, {{hl2|4}}. | ''Half-Life'' is also the debut of the {{gldsrc|4.1}} engine, and was followed by a {{src|4.1}} engine sequel in 2004, {{hl2|4}}. | ||
== Limitations/Bugs == | |||
Visit [https://github.com/ValveSoftware/halflife/issues?q=is%3Aopen+is%3Aissue+label%3AHalf-Life GitHub] page in order to prevent duplicate or outdated bug reports at the wiki. | |||
For engine specific bugs, see [[GoldSrc#Bugs/Limitations|Bugs/Limitations at GoldSrc page]]. | |||
== Content == | == Content == |
Revision as of 05:58, 23 June 2023
Half-Life, Valve's debut 1998 title, blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Named Game of the Year by over 50 publications, it also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.
Half-Life is also the debut of the GoldSrc engine, and was followed by a
Source engine sequel in 2004,
Half-Life 2.
Limitations/Bugs
Visit GitHub page in order to prevent duplicate or outdated bug reports at the wiki.
For engine specific bugs, see Bugs/Limitations at GoldSrc page.
Content
- Half-Life maps (
hl1
) - GoldSrc shared (
hl1
) - GoldSrc code
Chapters
- Hazard Course (t0a0)
- Black Mesa Inbound (c0a0)
- Anomalous Materials (c1a0)
- Unforeseen Consequences (c1a1)
- Office Complex (c1a2)
- "We've Got Hostiles!" (c1a3)
- Blast Pit (c1a4)
- Power Up (c2a1)
- On a Rail (c2a2)
- Apprehension (c2a3)
- Residue Processing (c2a4)
- Questionable Ethics (c2a4d)
- Surface Tension (c2a5)
- "Forget About Freeman!" (c3a1)
- Lambda Core (c3a2)
- Xen (c4a1)
- Gonarch's Lair (c4a2)
- Interloper (c4a1a)
- Nihilanth (c4a3)
- Endgame (c5a1)
Credits
Main article: Half-Life Credits
These are the official credits for "Half-Life", as released in November of 1998:
Uncredited Voice work:
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