Source 2004: Difference between revisions
No edit summary |
(moved branch navbox to avoid categorizing language subpages.) |
||
Line 10: | Line 10: | ||
* {{Code|style=2|2005}} {{hl2|4}} - {{xbox|3.1|nt=1}} only. | * {{Code|style=2|2005}} {{hl2|4}} - {{xbox|3.1|nt=1}} only. | ||
* {{Code|style=2|2006}} {{sin|4}} | * {{Code|style=2|2006}} {{sin|4}} | ||
Revision as of 21:59, 16 June 2023
Source 2004 is the original build of the Source engine that Half-Life 2, Half-Life: Source and Counter-Strike: Source shipped with. It was succeeded by the Source 2006 engine branch with the release of Half-Life 2: Episode One. No current Valve titles hosted on Steam use this branch, and it is outdated. One game,
Vampire: The Masquerade – Bloodlines, currently on Steam, still run on the custom version of the engine that was similar to the Half-Life 2 Beta leak, but with proprietary texture format and BSP version 17, and another game,
SiN, used a last?[confirm] build of Source 2004 containing few commands which was related to the HDR Rendering that was non-functional (
"mat_hdr_enabled"
).
Availability
Source code for this branch is not publicly available.
The following games are still based on, or currently using Source 2004:
- 2004
Vampire: The Masquerade – Bloodlines (Beta version)
- 2005
Half-Life 2 - Xbox only.
- 2006
SiN