Func simpleladder: Difference between revisions
		
		
		
		
		
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Important:This is a preserved entity in.
If the game has round restart mechanics this entity may not behave as expected:
		
	
m (Amicdict moved page Func simpleladder to Func simpleladder/en: Move english page to subpage to prepare for use of {{MultiPage}}.)  | 
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{{  | {{Language subpage|title=func_simpleladder}}  | ||
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{{CD|CFuncSimpleLadder}}  | {{CD|CFuncSimpleLadder}}  | ||
Revision as of 04:08, 28 April 2023
| CFuncSimpleLadder | 
Template:Entity It is used to designate climbable ladder areas. func_ladder brushes are automatically converted to this entity by VBSP during map compile. It doesn't exist in the FGD and is not designed to be created by Hammer.
If the game has round restart mechanics this entity may not behave as expected:
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