Func block dm spawns: Difference between revisions
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Note:This entity does not remove any info_deathmatch_spawn entities that are already inside the AABB of this entity!
Note:This entity is a subclass of func_brush, see that page for KeyValues/Inputs/Outputs. This entity starts invisible and non-solid.
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{{lang|func_block_dm_spawns}} | {{lang|title=func_block_dm_spawns}} | ||
{{subpage|[[CS:GO Game Modes/Deathmatch]]}} | {{subpage|[[CS:GO Game Modes/Deathmatch]]}} | ||
{{ent not in fgd}} | {{ent not in fgd}} | ||
{{CD|CFuncBlockDMSpawns|CFuncBrush}} | {{CD|CFuncBlockDMSpawns|CFuncBrush}} | ||
{{ | {{entity|func_block_dm_spawns|type=e2|game=Counter-Strike: Global Offensive}} | ||
==Entity Description== | ==Entity Description== | ||
Revision as of 13:49, 24 January 2023
| CFuncBlockDMSpawns |
Entity Description
This entity is used to block randomly generated player spawns, typically for
Deathmatch.
Any potential origin for an info_deathmatch_spawn is discarded if it is inside the AABB (!) of this entity.
If random deathmatch spawns are disabled with info_map_parameters, then this entity has no effect.
KeyValues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report. - See also: Generic Keyvalues, Inputs and Outputs available to all entities
FGD Code
The SetExcluded and SetInvert inputs have been omitted because they have no effect in
.
@SolidClass base(Targetname, Parentname) = func_block_dm_spawns: "This entity is used to block randomly generated player spawns, typically for Deathmatch.\n" + "Any potential origin for an info_deathmatch_spawn is discarded if it is inside the AABB (!) of this entity.\n" + "If random deathmatch spawns are disabled with info_map_parameters, then this entity has no effect." [ ]