Trigger auto crouch: Difference between revisions
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Bug:Non-functional in
[confirm] [todo tested in ?]
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== See Also == | == See Also == | ||
[[trigger_playermovement]] | * [[trigger_playermovement]] | ||
* [[point_playermoveconstraint]] |
Revision as of 11:57, 6 October 2022
Template:Base brush If a player is touching this trigger's brush and is near a place where they can crouch under an obstacle this trigger will make the player crouch automatically.


Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Flags
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