Template:BasicCSseriesWeapon: Difference between revisions
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(Removed test leftover.) |
TheBlokker (talk | contribs) No edit summary |
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|style=border:solid 1px; border-color:#444; padding:1em; width:85% | |style=border:solid 1px; border-color:#444; padding:1em; width:85% | ||
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{{#ifeq:{{{css|1}}} |0|| {{KV|only={{css}}| | {{#ifeq:{{{css|1}}} |0|| {{KV|only={{css}}|Munition|integer|Amount of reserve ammo to be added. Fallback value is 0. {{Not in FGD}}}} }} | ||
{{#ifeq:{{{csgo|1}}}|0|| {{KV|only={{csgo}}|Is this weapon allowed to be picked up?|intn=CanBePickedUp|boolean|Determines if players are able to pick up the weapon.}} }} | {{#ifeq:{{{csgo|1}}}|0|| {{KV|only={{csgo}}|Is this weapon allowed to be picked up?|intn=CanBePickedUp|boolean|Determines if players are able to pick up the weapon.}} }} | ||
{{KV BaseEntity |noscroll=1|base={{#ifeq:{{{csgo|1}}}|0|1|}} }} | {{KV BaseEntity |noscroll=1|base={{#ifeq:{{{csgo|1}}}|0|1|}} }} |
Revision as of 02:40, 8 June 2022
The above documentation is transcluded from Template:BasicCSseriesWeapon/doc. (Edit | Page history)
Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages.
Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages.