Template:KV TeamNum/doc: Difference between revisions
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==Usage== | ==Usage== | ||
These must be used in a specific syntax! - ALL parameters must be given a value of 1, like:{{code|tf2=1|style=background-color:#202020; color: | These must be used in a specific syntax! - ALL parameters must be given a value of 1, like:{{code|1=tf2=1|style=background-color:#202020; color:#E5E5E5;}}. ''Only one'' game parameter can be used at once. | ||
<pre> | <pre> | ||
{{KV TeamNum|tf2=1}} | {{KV TeamNum|tf2=1}} |
Revision as of 04:37, 27 June 2021

Don't forget to purge the contents of the base page upon creating or editing this subpage.
Display information for theTeamNum
orteamnumber
key in a a consistent and easy to use manner. This key exists for all entities inheriting theCBaseEntityclass, but since quite a considerable amount of entities aren't affected by it at all, or in a meaningful enough manner, the information for this key will be documented with this template.
Usage
These must be used in a specific syntax! - ALL parameters must be given a value of 1, like:tf2=1. Only one game parameter can be used at once.
{{KV TeamNum|tf2=1}}
Parameters
If you leave the parameter field empty (using no arguments), the template will automatically fallback to displaying information from ALL games.
All parameters for this template:
base
- No game specific information are displayed, and base engine features only. (The/
iteration engine)
tf2
- Set template KVs specific tol4d
- Set template KVs specific tol4d2
- Set template KVs specific tocss
- Set template KVs specific tocsgo
- Set template KVs specific to
Refer to the Examples section for samples.
Examples
Show info specific to a game 
This makes information specific to be displayed.
{{KV TeamNum|l4d=1}}
Show info for its base
Information relevant only to base engine are displayed. ( /
)
{{KV TeamNum|base=1}}
- Initial Team (TeamNum) <choices>
- Which Team the entity belongs / is assigned to on spawn
- 0: None
- 1: Spectator
Show information for all games
Shows every game information for this key that this template can display.
{{KV TeamNum}}
will:
- Initial Team (TeamNum, or teamnumber
) <choices>
- Which Team the entity belongs / is assigned to on spawn
- 0: None
- 1: Spectator, Spectator/Halloween Souls
- 2: RED
, Survivors
, Terrorists
, Marines (Team-based game modes only)
- 3: BLU/Robots
, Infected
, Counter-Terrorists
, Scientists (Team-based game modes only)
- 5: Halloween Bosses (only in
) !FGD
See Also
{{KV BaseEntity}}
{{I BaseEntity}}