Left 4 Dead Sky List: Difference between revisions
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(consistent to Left 4 Dead 2 Sky List) |
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These skyboxes are available to [[Left 4 Dead]] and mods utilizing its content. | |||
{{ | These skies are [[HDR]] capable. | ||
{| class="standard-table" style="width: 100%; text-align: center;" | |||
!colspan="8"| sky_l4d_rural02_hdr<br />[[Image:sky_l4d_rural02.jpg]] | |||
|- | |||
!width="16%"| Example Map | |||
!width="12%"| Ideal Sun Angle | |||
!width="12%"| Ideal Sun Pitch | |||
!width="12%"| Ideal Brightness | |||
!width="12%"| Ideal Ambience | |||
!width="12%"| Ideal Directional Angle | |||
!width="12%"| Ideal Directional Pitch | |||
!width="12%"| Ideal Directional Brightness | |||
|- | |||
| l4d_farm01_hilltop<br /> l4d_farm02_traintunnel<br /> l4d_farm03_bridge<br /> l4d_farm04_barn<br /> l4d_farm05_cornfield | |||
| {{vec3|0|220|0}}<br /> {{vec3|0|220|0}}<br /> {{vec3|0|220|0}}<br /> {{vec3|0|220|0}}<br /> {{vec3|0|220|0}} | |||
| -8<br /> -8<br /> -8<br /> -8<br /> -8 | |||
| {{vec4|225|187|174|40}}<br /> {{vec4|225|187|174|40}}<br /> {{vec4|225|187|174|40}}<br /> {{vec4|225|187|174|40}}<br /> {{vec4|225|187|174|40}} | |||
| {{vec4|107|131|165|10}}<br /> {{vec4|107|131|165|10}}<br /> {{vec4|107|131|165|10}}<br /> {{vec4|107|131|165|10}}<br /> {{vec4|107|131|165|8}} | |||
| {{vec3|0|220|0}}<br /> {{vec3|0|220|0}}<br /> {{vec3|0|220|0}}<br /> {{vec3|0|220|0}}<br /> {{vec3|0|220|0}} | |||
| -60<br /> -60<br /> -60<br /> -60<br /> -60 | |||
| {{vec4|107|131|165|35}}<br /> {{vec4|107|131|165|35}}<br /> {{vec4|107|131|165|35}}<br /> {{vec4|107|131|165|35}}<br /> {{vec4|107|131|165|25}} | |||
|- | |||
!colspan="8"| urbannightburning_hdr<br />[[Image:urbannightburning.jpg]] | |||
|- | |||
| l4d_airport01_greenhouse<br /> l4d_airport02_offices<br /> l4d_airport03_garage<br /> l4d_airport04_terminal<br /> l4d_airport05_runway | |||
| {{vec3|0|225|0}}<br /> {{vec3|0|315|0}}<br /> {{vec3|0|45|0}}<br /> {{vec3|0|225|0}}<br /> N/A | |||
| -15<br /> -35<br /> -15<br /> -15<br /> N/A | |||
| {{vec4|108|69|36|100}}<br /> {{vec4|125|67|19|50}}<br /> {{vec4|125|67|19|100}}<br /> {{vec4|112|68|33|100}}<br /> N/A | |||
| {{vec4|60|78|91|15}}<br /> {{vec4|60|78|91|15}}<br /> {{vec4|60|78|91|15}}<br /> {{vec4|-1|-1|-1|1}}<br /> N/A | |||
| {{vec3|0|225|0}}<br /> {{vec3|0|315|0}}<br /> {{vec3|0|45|0}}<br /> {{vec3|0|225|0}}<br /> {{vec3|0|225|0}} | |||
| -85<br /> -85<br /> -75<br /> -85<br /> -75 | |||
| {{vec4|60|78|91|40}}<br /> {{vec4|60|78|91|20}}<br /> {{vec4|68|78|91|40}}<br /> {{vec4|60|78|91|20}}<br /> {{vec4|62|78|89|30}} | |||
|- | |||
!colspan="8"| sky_day01_09_hdr<br />[[Image:sky_day01_09.jpg]] | |||
|- | |||
| l4d_smalltown01_caves<br /> l4d_smalltown02_drainage<br /> l4d_smalltown03_ranchhouse<br /> l4d_smalltown04_mainstreet<br /> l4d_smalltown05_houseboat | |||
| {{vec3|0|150|0}}<br /> {{vec3|0|150|0}}<br /> {{vec3|0|148|0}}<br /> {{vec3|0|67|0}}<br /> {{vec3|0|0|0}} | |||
| -40<br /> -40<br /> -65<br /> -12<br /> -90 | |||
| {{vec4|75|115|126|60}}<br /> {{vec4|52|101|124|60}}<br /> {{vec4|52|101|124|10}}<br /> {{vec4|52|101|124|80}}<br /> {{vec4|52|101|124|20}} | |||
| {{vec4|52|100|116|10}}<br /> {{vec4|18|72|99|10}}<br /> {{vec4|18|72|99|2}}<br /> {{vec4|18|72|99|4}}<br /> {{vec4|18|72|99|10}} | |||
| {{vec3|0|150|0}}<br /> {{vec3|0|150|0}}<br /> {{vec3|0|150|0}}<br /> {{vec3|0|150|0}}<br /> {{vec3|0|150|0}} | |||
| -90<br /> -90<br /> -90<br /> -12<br /> -80 | |||
| {{vec4|52|100|116|15}}<br /> {{vec4|22|102|146|15}}<br /> {{vec4|22|102|146|1}}<br /> {{vec4|22|102|146|40}}<br /> {{vec4|52|101|124|5}} | |||
|- | |||
!colspan="8"| sky_l4d_urban01_hdr<br />[[Image:Urbannightstorm.jpg]] | |||
|- | |||
!width="16%"| Example Map | |||
!width="12%"| Ideal Sun Angle | |||
!width="12%"| Ideal Sun Pitch | |||
!width="12%"| Ideal Brightness | |||
!width="12%"| Ideal Ambience | |||
!width="12%"| Ideal Directional Angle | |||
!width="12%"| Ideal Directional Pitch | |||
!width="12%"| Ideal Directional Brightness | |||
|- | |||
| l4d_hospital01_apartment<br /> l4d_hospital03_sewers<br /> l4d_hospital04_interior<br /> l4d_hospital05_rooftop | |||
| {{vec3|0|115|0}}<br /> {{vec3|0|115|0}}<br /> {{vec3|0|105|0}}<br /> {{vec3|0|115|0}} | |||
| -13<br /> -13<br /> -13<br /> -13 | |||
| {{vec4|112|159|186|50}}<br /> {{vec4|122|159|186|50}}<br /> {{vec4|122|170|178|50}}<br /> {{vec4|80|122|154|30}} | |||
| {{vec4|52|79|99|5}}<br /> {{vec4|52|79|99|5}}<br /> {{vec4|52|87|99|5}}<br /> {{vec4|52|79|99|10}} | |||
| {{vec3|0|115|0}}<br /> {{vec3|0|115|0}}<br /> {{vec3|0|105|0}}<br /> {{vec3|0|115|0}} | |||
| -80<br /> -80<br /> -80<br /> -80 | |||
| {{vec4|52|79|99|40}}<br /> {{vec4|52|7|99|40}}<br /> {{vec4|52|87|99|40}}<br /> {{vec4|52|79|99|20}} | |||
|- | |||
!colspan="8"| test_moon_hdr<br />[[Image:Urbannightstorm.jpg]] | |||
|- | |||
| l4d_hospital02_subway | |||
| {{vec3|0|115|0}} | |||
| -13 | |||
| {{vec4|112|159|186|50}} | |||
| {{vec4|52|79|99|15}} | |||
| {{vec3|0|115|0}} | |||
| -80 | |||
| {{vec4|52|79|99|40}} | |||
|} | |||
{{envart}} | |||
[[Category:Left 4 Dead]] | |||
[[Category:Skybox]] | |||
{{otherlang:en}} | |||
{{otherlang:en:ru|List of L4D Skyboxes:ru}} |
Revision as of 03:02, 13 January 2010
These skyboxes are available to Left 4 Dead and mods utilizing its content. These skies are HDR capable.
Environment articles: | |
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Skies and environment maps | ![]() |
Terrain and displacement mapping | Displacements • Creating Holes in Displacements • Digital Elevation Models • Creating custom terrain with Worldmachine |