Template:VVIS++ compatibility/strings: Difference between revisions
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{{Strings subpage | {{Strings subpage | ||
<!---->| number = | <!---->| number = 10 | ||
<!---->| en = | <!---->| en = 10 | ||
<!---->| fi = 4 | <!---->| fi = 4 | ||
<!---->| hr = 8 | <!---->| hr = 8 | ||
<!---->| ru = | <!---->| ru = 8 | ||
<!---->| uk = 1 | <!---->| uk = 1 | ||
<!---->| vi = 4 | <!---->| vi = 4 | ||
Line 27: | Line 26: | ||
* {{{{FULLPAGENAME}}|direct install generic x64 Notes}} | * {{{{FULLPAGENAME}}|direct install generic x64 Notes}} | ||
=== Source 2013 SP === | === Source 2013 series === | ||
==== Source 2013 SP ==== | |||
* {{{{FULLPAGENAME}}|Source 2013 SP Notes}} | * {{{{FULLPAGENAME}}|Source 2013 SP Notes}} | ||
=== Source 2013 MP === | ==== Source 2013 MP (Legacy) ==== | ||
{{todo}} | {{todo}} | ||
==== TF2 branch ==== | |||
{{{{FULLPAGENAME}}|Officially supported}} | |||
=== {{gmod|3.1}} === | |||
{{{{FULLPAGENAME}}|Officially supported}} | |||
=== Third-party VBSPs === | |||
==== {{mapbase|3.1}} ==== | |||
* {{{{FULLPAGENAME}}|Mapbase Notes}} | |||
<onlyinclude><includeonly>{{#switch:{{{1|}}} | <onlyinclude><includeonly>{{#switch:{{{1|}}} | ||
| #default = {{Error|{{Error/strings|Unknown strings}} "{{{1}}}"}}<!-- translate this on Template:Error/strings" page. --> | <!---->| #default = {{Error|{{Error/strings|Unknown strings}} "{{{1}}}"}}<!-- translate this on Template:Error/strings" page. --> | ||
| Officially supported = {{#switch:{{Language}} | |||
| #default = VVIS++ officially support this game or branches. | |||
}} | |||
| See Also = {{#switch:{{Language}} | | See Also = {{#switch:{{Language}} | ||
Line 99: | Line 111: | ||
<!-- Source 2013 branch series --> | <!-- Source 2013 branch series --> | ||
| Source 2013 SP Notes = {{#switch: {{Language}} | | Source 2013 SP Notes = {{#switch: {{Language}} | ||
| #default = Install to any {{tf2branch|1}} game or {{srcsdk13mp|1}}'s {{path|bin/x64}} folder normally, then open Hammer (or {{hammer++|1}}) in your Source 2013 SP game, change '''VIS executable''' and point it to {{code|$SteamUserDir\Your TF2 branch game\bin\x64\vvisplusplus.exe}}. Tested with {{hl2|1}} (with VVIS++ installed on {{hl2dm|1}} directory). | | #default = Install to any {{tf2branch|1}} game or {{srcsdk13mp|1}}'s {{path|bin/x64}} folder normally, then open Hammer (or {{hammer++|1}}) in your Source 2013 SP game, change '''VIS executable''' and point it to {{code|$SteamUserDir\Your TF2 branch game\bin\x64\vvisplusplus.exe}}.</br>Source 2013 SP's {{code|.bsp}} and VBSP are compatible with {{vvis++|name}}. Tested with {{hl2|1}} (with VVIS++ installed on {{hl2dm|1}} directory). | ||
}} | |||
<!-- Third-party VBSPs --> | |||
| Mapbase Notes = {{#switch: {{Language}} | |||
| #default = {{mapbase|1}}'s VBSP are compatible with VVIS++. For installation, follow the same instructions as Source 2013 SP games. | |||
}} | }} | ||
}}</includeonly></onlyinclude> | }}</includeonly></onlyinclude> |
Latest revision as of 08:31, 9 October 2025
Number of strings:10
Approximate status of translation:
100%
40%
80%
80%
10%
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Approximate status of translation:







Other
- VVIS++/Bugs and limitations with unsupported games
Header
- Game
- VVIS++ Version
- Engine branch (game)
Game/tool notes
- Notes
Generic
- Install to game's
bin
folder normally.
Generic x64
- Install to game's
bin/x64
folder normally.
Source 2013 series
Source 2013 SP
- Install to any Team Fortress 2 branch game or Source SDK Base 2013 - Multiplayer's
bin/x64
folder normally, then open Hammer (or Hammer++) in your Source 2013 SP game, change VIS executable and point it to $SteamUserDir\Your TF2 branch game\bin\x64\vvisplusplus.exe.
Source 2013 SP's .bsp and VBSP are compatible with VVIS++. Tested with Half-Life 2 (with VVIS++ installed on Half-Life 2: Deathmatch directory).
Source 2013 MP (Legacy)
[Todo]
TF2 branch
VVIS++ officially support this game or branches.
Garry's Mod
VVIS++ officially support this game or branches.
Third-party VBSPs
Mapbase
- Mapbase's VBSP are compatible with VVIS++. For installation, follow the same instructions as Source 2013 SP games.