List of CSS Fog Settings: Difference between revisions

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(CS:S has been updated to TF2 branch, so confirm this game aswell whether it use radial fog. So far most map doesn't.)
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{{back|Counter-Strike: Source Level Creation}}
{{back|Counter-Strike: Source Level Creation}}
This is a list of all {{ent|env_fog_controller}} and {{ent|sky_camera}} fog settings used in {{CSS|4}}.
This is a list of all {{ent|env_fog_controller}} and {{ent|sky_camera}} fog settings used in {{CSS|4}}.
{{Confirm|Confirm whether all CS:S maps use radial fog or not. Must check through {{code|env_fog_controller}} KV.}}
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{|class="standard-table" style="width: 100%; text-align: center;"
{|class="standard-table" style="width: 100%; text-align: center;"
{{FogSettingsTableCaption}}
{{FogSettingsTableCaption}}
|-
|-
! colspan="9" | cs_assault
! colspan="10" | cs_assault
|-
|-
| ''None''
| ''None''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
| ''sky_camera''
| ''sky_camera''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
! colspan="9" | cs_compound
! colspan="10" | cs_compound
|-
|-
| ''None''
| ''None''
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| {{Vec3|0|108|0}}
| {{Vec3|0|108|0}}
| N/A
| N/A
| {{no}}
|-
|-
! colspan="9" | cs_havana
! colspan="10" | cs_havana
|-
|-
| ''None''
| ''None''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
| ''sky_camera''
| ''sky_camera''
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| {{Vec3|-12|300|0}}
| {{Vec3|-12|300|0}}
| N/A
| N/A
| {{no}}
|-
|-
! colspan="9" | cs_italy
! colspan="10" | cs_italy
|-
|-
| ''sky_camera''
| ''sky_camera''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
! colspan="9" | cs_militia
! colspan="10" | cs_militia
|-
|-
| ''None''
| ''None''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
| ''sky_camera''
| ''sky_camera''
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| {{Vec3|80|30|0}}
| {{Vec3|80|30|0}}
| N/A
| N/A
| {{no}}
|-
|-
! colspan="9" | cs_office
! colspan="10" | cs_office
|-
|-
| ''None''
| ''None''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
| ''sky_camera''
| ''sky_camera''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
! colspan="9" | de_aztec
! colspan="10" | de_aztec
|-
|-
| ''None''
| ''None''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
| ''sky_camera''
| ''sky_camera''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
! colspan="9" | de_cbble
! colspan="10" | de_cbble
|-
|-
| ''sky_camera''
| ''sky_camera''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
! colspan="9" | de_chateau
! colspan="10" | de_chateau
|-
|-
| ''sky_camera''
| ''sky_camera''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
! colspan="9" | de_dust
! colspan="10" | de_dust
|-
|-
| ''None''
| ''None''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
| ''sky_camera''
| ''sky_camera''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
! colspan="9" | de_dust2
! colspan="10" | de_dust2
|-
|-
| ''None''
| ''None''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
| ''sky_camera''
| ''sky_camera''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
! colspan="9" | de_inferno
! colspan="10" | de_inferno
|-
|-
| ''None''
| ''None''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
| ''sky_camera''
| ''sky_camera''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
! colspan="9" | de_nuke
! colspan="10" | de_nuke
|-
|-
| ''None''
| ''None''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
| ''sky_camera''
| ''sky_camera''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
! colspan="9" | de_piranesi
! colspan="10" | de_piranesi
|-
|-
| ''sky_camera''
| ''sky_camera''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
! colspan="9" | de_port
! colspan="10" | de_port
|-
|-
| fog
| fog
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
| ''sky_camera''
| ''sky_camera''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
! colspan="9" | de_prodigy
! colspan="10" | de_prodigy
|-
|-
| ''None''
| ''None''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
! colspan="9" | de_tides
! colspan="10" | de_tides
|-
|-
| ''None''
| ''None''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
| ''sky_camera''
| ''sky_camera''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
! colspan="9" | de_train
! colspan="10" | de_train
|-
|-
| ''None''
| ''None''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|-
|-
| ''sky_camera''
| ''sky_camera''
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| ''Default''
| ''Default''
| N/A
| N/A
| {{no}}
|}
|}
<noinclude>
<noinclude>

Latest revision as of 09:32, 7 April 2025

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Counter-Strike: Source Level Creation

This is a list of all env_fog_controller and sky_camera fog settings used in Counter-Strike: Source Counter-Strike: Source.

Name Fog Start Fog End Max Density Far Z Primary Fog Color Secondary Fog Color Fog Direction Interpolate Time Radial fog enabled?
(applies to Team Fortress 2 branch & Half-Life 2 only)
cs_assault
None 400 9500 N/A Default 170 204 221 Default Default N/A No
sky_camera 200 25000 N/A N/A 136 158 166 Default Default N/A No
cs_compound
None 3000 18000 N/A 16000 223 216 173 106 108 115 0 108 0 N/A No
cs_havana
None 500 20000 N/A 7000 48 47 62 Default Default N/A No
sky_camera 1000 17000 N/A N/A 52 53 75 26 0 255 -12 300 0 N/A No
cs_italy
sky_camera Default Default N/A N/A Default Default Default N/A No
cs_militia
None 128 5500 N/A Default 84 100 114 Default Default N/A No
sky_camera 5500 15500 N/A N/A 84 100 114 Default 80 30 0 N/A No
cs_office
None 1000 12000 N/A Default 160 170 175 Default Default N/A No
sky_camera 0 15000 N/A N/A 160 170 175 Default Default N/A No
de_aztec
None 500 9000 N/A Default 107 116 116 Default Default N/A No
sky_camera 500 10000 N/A N/A 66 72 72 Default Default N/A No
de_cbble
sky_camera Default Default N/A N/A Default Default Default N/A No
de_chateau
sky_camera Default 15000.0 N/A N/A 224 248 255 Default Default N/A No
de_dust
None Default 4000 Default Default 197 196 165 Default Default N/A No
sky_camera 500 15000 N/A N/A 197 196 165 Default Default N/A No
de_dust2
None Default 4000 Default Default 197 196 165 Default Default N/A No
sky_camera Default 15000 N/A N/A 197 196 165 Default Default N/A No
de_inferno
None 256 5500.0 Default Default 100 120 130 Default Default N/A No
sky_camera 0 50000 N/A N/A 100 120 130 Default Default N/A No
de_nuke
None 512 11500 N/A Default 158 167 166 Default Default N/A No
sky_camera 512 11000 N/A N/A 109 114 121 Default Default N/A No
de_piranesi
sky_camera Default 25000.0 N/A N/A 224 248 255 Default Default N/A No
de_port
fog 2048 25000 N/A Default 232 240 216 174 177 179 Default N/A No
sky_camera 3000 25000 N/A N/A 174 177 179 Default Default N/A No
de_prodigy
None 500 5000 N/A Default 200 230 250 Default Default N/A No
de_tides
None 512 4500.0 N/A Default 152 171 180 Default Default N/A No
sky_camera 0 15000 N/A N/A 160 170 175 Default Default N/A No
de_train
None 1000.0 5500.0 N/A Default 238 227 213 Default Default N/A No
sky_camera 700 7000 N/A N/A 215 203 187 Default Default N/A No

See also