Hammer 5 Tools: Difference between revisions
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{{infotable | {{infotable | ||
|download=https://github.com/dertwist/Hammer5Tools | | img = [[File:Hammer5tools_header.png|300px]] | ||
|type=t2 | | download = https://github.com/dertwist/Hammer5Tools | ||
|engine=3 | | type = t2 | ||
|platform={{win|4}} | | engine = 3 | ||
| platform = {{win|4}} | |||
}} | }} | ||
{{Hammer5tools|4}} is a suite of tools developed to optimize various mapping and editing processes within the {{cs2tools|2}} environment. Detailed documentation is available [https://twist-1.gitbook.io/hammer5tools here]. | |||
== Tools == | |||
<gallery perrow="3" widths="500px" heights="330px"> | <gallery perrow="3" widths="500px" heights="330px" mode=nolines> | ||
Hammer5tools loading editor 01 demo.jpg|Loading Editor: With this tool, you can add images, descriptions, and icons to the loading screen. | |||
Hammer5tools soundevent editor 01 demo.png|SoundEvent Editor : A tool for more comfortable sound editing within the game. | |||
Hammer5tools batchcreator 01 demo.png|BatchCreator: Allows you to edit multiple files with the same parameters at one time. For example, if you have a modular set with 15 models, it is tedious to use the default Model/Material Editor, but with BatchCreator, you can do it all with one click. | |||
Hammer5tools hotkey editor 01 demo.png|Hotkey Editor: Edit default keyboard shortcuts and add your own! | |||
Hammer5Tools qsAhC58g1F.png|SmartProp Editor: A tool that helps with smartprops creation in the game. | Hammer5Tools qsAhC58g1F.png|SmartProp Editor: A tool that helps with smartprops creation in the game. | ||
</gallery> | </gallery> | ||
== | ==Other== | ||
[[SoundEvent_Editor | Documentation]] | |||
[[ | |||
{{sdktools/source2|0}} | {{sdktools/source2|0}} | ||
[[Category: Third Party Source 2 Tools]] | [[Category: Third Party Source 2 Tools]] |
Latest revision as of 02:52, 15 December 2024


Hammer 5 Tools | |
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Download | |
Type | Third Party Tool |
Engine | ![]() |
Platforms | ![]() |
Hammer 5 Tools is a suite of tools developed to optimize various mapping and editing processes within the
Counter-Strike 2 Workshop Tools environment. Detailed documentation is available here.
Tools
Other
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