Event queue saveload proxy: Difference between revisions
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(Created page with "{{Ent not in fgd|codeonly=1}} {{CD|CEventQueueSaveLoadProxy|file1=1}} {{this is a|entity|name=event_queue_saveload_proxy}} It's used to save event queue into a save file{{...") |
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{{Ent not in fgd|codeonly=1}} | {{Ent not in fgd|codeonly=1}} | ||
{{CD|CEventQueueSaveLoadProxy|file1=1}} | {{CD|CEventQueueSaveLoadProxy|file1=1}} | ||
{{ | {{This is a|logical entity|name=event_queue_saveload_proxy}} It's used to save event queue into a save file{{confirm}}. | ||
{{stub}} | {{stub}} | ||
== See Also == | == See Also == | ||
* {{cmd|dumpeventqueue}} | |||
* {{GoldSrc}}{{ent|DelayedUse}} | * {{GoldSrc}}{{ent|DelayedUse}} |
Latest revision as of 04:33, 29 April 2025

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CEventQueueSaveLoadProxy |
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event_queue_saveload_proxy
is a logical entity available in all Source games. It's used to save event queue into a save file[confirm].