DelayedUse
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| CBaseDelay |
DelayedUse is an entity available in all
GoldSrc games. It's automatically created when specifying a target or killtarget and non-zero delay for triggering other entities.
Relevant Keyvalues on other entities
- Target (target) <targetname>
- The targetname of an entity this entity will trigger when activated.
- Delay before trigger (delay) <integer>
- Delay in seconds before firing the targeted entity.
- Killtarget (killtarget) <targetname>
- Entity to remove when activated.