Light editor: Difference between revisions
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Note:Parented or Named lights are not editable, so you will need to set them up in
Hammer.
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[https://www.youtube.com/watch?v=NsOkLSzsP_Q&t=62s YOUTUBE] Alien Swarm Deferred Lighting Showcase | [https://www.youtube.com/watch?v=NsOkLSzsP_Q&t=62s YOUTUBE] Alien Swarm Deferred Lighting Showcase | ||
[[Category:Alien Swarm]] | [[Category:Alien Swarm]] | ||
[[Category:Open Source | [[Category:Open Source]] | ||
[[Category:Alien Swarm Deferred]] | [[Category:Alien Swarm Deferred]] | ||
[[Category:Third Party Engine Tools]] |
Latest revision as of 04:06, 4 March 2025


Light editor is an engine tool available in Alien Swarm Deferred and other mods that use Alien Swarm Deferred's code. It is meant to place, edit, and save light_deferred and light_deferred_global entities, while the game is still running.


Supported Games
Usage
To use it type sv_cheats 1 into the console then simply press Tab ⇆ on the keyboard.
Interface
Show properties
Edit your currently selected light's properties.
Edit global light
Settings for dynamic lighting and shadows coming from Light_deferred_global.
VMF handling
Load, edit, and save your VMF's lights.
Todo: add images
Debug
- Turn on and off deferred statics
- Render modes:
- None
- Light
- Dept
- Normal
Todo: add images
See also
External links
YOUTUBE Alien Swarm Deferred Lighting Showcase